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Syver Enstad
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Feb 16, 2012
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<?xml version="1.0" encoding="UTF-8"?> | |||
<classpath> | |||
<classpathentry kind="src" path="src"/> | |||
<classpathentry kind="src" path="gen"/> | |||
<classpathentry kind="con" path="com.android.ide.eclipse.adt.ANDROID_FRAMEWORK"/> | |||
<classpathentry kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/> | |||
<classpathentry kind="output" path="bin/classes"/> | |||
</classpath> |
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<?xml version="1.0" encoding="UTF-8"?> | |||
<projectDescription> | |||
<name>GameFramework</name> | |||
<comment></comment> | |||
<projects> | |||
</projects> | |||
<buildSpec> | |||
<buildCommand> | |||
<name>com.android.ide.eclipse.adt.ResourceManagerBuilder</name> | |||
<arguments> | |||
</arguments> | |||
</buildCommand> | |||
<buildCommand> | |||
<name>com.android.ide.eclipse.adt.PreCompilerBuilder</name> | |||
<arguments> | |||
</arguments> | |||
</buildCommand> | |||
<buildCommand> | |||
<name>org.eclipse.jdt.core.javabuilder</name> | |||
<arguments> | |||
</arguments> | |||
</buildCommand> | |||
<buildCommand> | |||
<name>com.android.ide.eclipse.adt.ApkBuilder</name> | |||
<arguments> | |||
</arguments> | |||
</buildCommand> | |||
</buildSpec> | |||
<natures> | |||
<nature>com.android.ide.eclipse.adt.AndroidNature</nature> | |||
<nature>org.eclipse.jdt.core.javanature</nature> | |||
</natures> | |||
</projectDescription> |
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<?xml version="1.0" encoding="utf-8"?> | |||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" | |||
package="com.androidgames.framework" | |||
android:versionCode="1" | |||
android:versionName="1.0" > | |||
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<uses-sdk android:minSdkVersion="3" /> | |||
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<application | |||
android:icon="@drawable/ic_launcher" | |||
android:label="@string/app_name" > | |||
<activity | |||
android:name=".GameFrameworkActivity" | |||
android:label="@string/app_name" > | |||
<intent-filter> | |||
<action android:name="android.intent.action.MAIN" /> | |||
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<category android:name="android.intent.category.LAUNCHER" /> | |||
</intent-filter> | |||
</activity> | |||
</application> | |||
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</manifest> |
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-optimizationpasses 5 | |||
-dontusemixedcaseclassnames | |||
-dontskipnonpubliclibraryclasses | |||
-dontpreverify | |||
-verbose | |||
-optimizations !code/simplification/arithmetic,!field/*,!class/merging/* | |||
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-keep public class * extends android.app.Activity | |||
-keep public class * extends android.app.Application | |||
-keep public class * extends android.app.Service | |||
-keep public class * extends android.content.BroadcastReceiver | |||
-keep public class * extends android.content.ContentProvider | |||
-keep public class * extends android.app.backup.BackupAgentHelper | |||
-keep public class * extends android.preference.Preference | |||
-keep public class com.android.vending.licensing.ILicensingService | |||
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-keepclasseswithmembernames class * { | |||
native <methods>; | |||
} | |||
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-keepclasseswithmembers class * { | |||
public <init>(android.content.Context, android.util.AttributeSet); | |||
} | |||
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-keepclasseswithmembers class * { | |||
public <init>(android.content.Context, android.util.AttributeSet, int); | |||
} | |||
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-keepclassmembers class * extends android.app.Activity { | |||
public void *(android.view.View); | |||
} | |||
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-keepclassmembers enum * { | |||
public static **[] values(); | |||
public static ** valueOf(java.lang.String); | |||
} | |||
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-keep class * implements android.os.Parcelable { | |||
public static final android.os.Parcelable$Creator *; | |||
} |
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# This file is automatically generated by Android Tools. | |||
# Do not modify this file -- YOUR CHANGES WILL BE ERASED! | |||
# | |||
# This file must be checked in Version Control Systems. | |||
# | |||
# To customize properties used by the Ant build system use, | |||
# "ant.properties", and override values to adapt the script to your | |||
# project structure. | |||
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# Project target. | |||
target=android-3 |
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<?xml version="1.0" encoding="utf-8"?> | |||
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" | |||
android:layout_width="fill_parent" | |||
android:layout_height="fill_parent" | |||
android:orientation="vertical" > | |||
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<TextView | |||
android:layout_width="fill_parent" | |||
android:layout_height="wrap_content" | |||
android:text="@string/hello" /> | |||
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</LinearLayout> |
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<?xml version="1.0" encoding="utf-8"?> | |||
<resources> | |||
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<string name="hello">Hello World, GameFrameworkActivity!</string> | |||
<string name="app_name">GameFramework</string> | |||
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</resources> |
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package com.androidgames.framework; | |||
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public interface Audio { | |||
public Music newMusic(String filename); | |||
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public Sound newSound(String filename); | |||
} |
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package com.androidgames.framework; | |||
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import java.io.IOException; | |||
import java.io.InputStream; | |||
import java.io.OutputStream; | |||
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public interface FileIO { | |||
public InputStream readAsset(String fileName) throws IOException; | |||
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public InputStream readFile(String fileName) throws IOException; | |||
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public OutputStream writeFile(String fileName) throws IOException; | |||
} |
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package com.androidgames.framework; | |||
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public interface Game { | |||
public Input getInput(); | |||
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public FileIO getFileIO(); | |||
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public Graphics getGraphics(); | |||
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public Audio getAudio(); | |||
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public void setScreen(Screen screen); | |||
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public Screen getCurrentScreen(); | |||
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public Screen getStartScreen(); | |||
} |
13 changes: 13 additions & 0 deletions
13
GameFramework/src/com/androidgames/framework/GameFrameworkActivity.java
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package com.androidgames.framework; | |||
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import android.app.Activity; | |||
import android.os.Bundle; | |||
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public class GameFrameworkActivity extends Activity { | |||
/** Called when the activity is first created. */ | |||
@Override | |||
public void onCreate(Bundle savedInstanceState) { | |||
super.onCreate(savedInstanceState); | |||
setContentView(R.layout.main); | |||
} | |||
} |
26 changes: 26 additions & 0 deletions
26
GameFramework/src/com/androidgames/framework/Graphics.java
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package com.androidgames.framework; | |||
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public interface Graphics { | |||
public static enum PixmapFormat { | |||
ARGB8888, ARGB4444, RGB565 | |||
} | |||
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public Pixmap newPixmap(String fileName, PixmapFormat format); | |||
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public void clear(int color); | |||
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public void drawPixel(int x, int y, int color); | |||
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public void drawLine(int x, int y, int x2, int y2, int color); | |||
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public void drawRect(int x, int y, int width, int height, int color); | |||
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public void drawPixmap(Pixmap pixmap, int x, int y, int srcX, int srcY, | |||
int srcWidth, int srcHeight); | |||
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public void drawPixmap(Pixmap pixmap, int x, int y); | |||
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public int getWidth(); | |||
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public int getHeight(); | |||
} |
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package com.androidgames.framework; | |||
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import java.util.List; | |||
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public interface Input { | |||
public static class KeyEvent { | |||
public static final int KEY_DOWN = 0; | |||
public static final int KEY_UP = 1; | |||
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public int type; | |||
public int keyCode; | |||
public char keyChar; | |||
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public String toString() { | |||
StringBuilder builder = new StringBuilder(); | |||
if (type == KEY_DOWN) | |||
builder.append("key down, "); | |||
else | |||
builder.append("key up, "); | |||
builder.append(keyCode); | |||
builder.append(","); | |||
builder.append(keyChar); | |||
return builder.toString(); | |||
} | |||
} | |||
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public static class TouchEvent { | |||
public static final int TOUCH_DOWN = 0; | |||
public static final int TOUCH_UP = 1; | |||
public static final int TOUCH_DRAGGED = 2; | |||
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public int type; | |||
public int x, y; | |||
public int pointer; | |||
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public String toString() { | |||
StringBuilder builder = new StringBuilder(); | |||
if (type == TOUCH_DOWN) | |||
builder.append("touch down, "); | |||
else if (type == TOUCH_DRAGGED) | |||
builder.append("touch dragged, "); | |||
else | |||
builder.append("touch up, "); | |||
builder.append(pointer); | |||
builder.append(","); | |||
builder.append(x); | |||
builder.append(","); | |||
builder.append(y); | |||
return builder.toString(); | |||
} | |||
} | |||
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public boolean isKeyPressed(int keyCode); | |||
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public boolean isTouchDown(int pointer); | |||
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public int getTouchX(int pointer); | |||
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public int getTouchY(int pointer); | |||
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public float getAccelX(); | |||
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public float getAccelY(); | |||
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public float getAccelZ(); | |||
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public List<KeyEvent> getKeyEvents(); | |||
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public List<TouchEvent> getTouchEvents(); | |||
} |
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package com.androidgames.framework; | |||
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public interface Music { | |||
public void play(); | |||
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public void stop(); | |||
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public void pause(); | |||
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public void setLooping(boolean looping); | |||
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public void setVolume(float volume); | |||
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public boolean isPlaying(); | |||
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public boolean isStopped(); | |||
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public boolean isLooping(); | |||
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public void dispose(); | |||
} |
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@@ -0,0 +1,13 @@ | |||
package com.androidgames.framework; | |||
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import com.androidgames.framework.Graphics.PixmapFormat; | |||
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public interface Pixmap { | |||
public int getWidth(); | |||
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public int getHeight(); | |||
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public PixmapFormat getFormat(); | |||
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public void dispose(); | |||
} |
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package com.androidgames.framework; | |||
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public abstract class Screen { | |||
protected final Game game; | |||
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public Screen(Game game) { | |||
this.game = game; | |||
} | |||
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public abstract void update(float deltaTime); | |||
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public abstract void present(float deltaTime); | |||
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public abstract void pause(); | |||
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public abstract void resume(); | |||
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public abstract void dispose(); | |||
} |
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package com.androidgames.framework; | |||
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public interface Sound { | |||
public void play(float volume); | |||
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public void dispose(); | |||
} |
15 changes: 15 additions & 0 deletions
15
GameFramework/src/com/androidgames/framework/TouchHandler.java
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package com.androidgames.framework; | |||
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import java.util.List; | |||
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import com.androidgames.framework.Input.TouchEvent; | |||
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import android.view.View.OnTouchListener; | |||
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public interface TouchHandler extends OnTouchListener { | |||
public boolean isTouchDown(int pointer); | |||
public int getTouchX(int pointer); | |||
public int getTouchY(int pointer); | |||
public List<TouchEvent> getTouchEvents(); | |||
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} |
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@@ -0,0 +1,9 @@ | |||
<?xml version="1.0" encoding="UTF-8"?> | |||
<classpath> | |||
<classpathentry kind="src" path="src"/> | |||
<classpathentry kind="src" path="gen"/> | |||
<classpathentry combineaccessrules="false" kind="src" path="/GameFramework"/> | |||
<classpathentry kind="con" path="com.android.ide.eclipse.adt.ANDROID_FRAMEWORK"/> | |||
<classpathentry kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/> | |||
<classpathentry kind="output" path="bin/classes"/> | |||
</classpath> |
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