Disable blink in 8bpp modes on MGA; Re-instate main 8bpp hires renderer #3893
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Summary
This should fix the blinking in 8bpp modes on the Matrix Millennium.
What I've been using to test this:
In a non-CJK MS-DOS 6.2x, run
debug
, then:Now you're in mode 13h, run
qbasic
and then exit it. (esc, alt, f, x - all separate keys)The background should be black. If it's reddish-brown, then you've ended up in the weird thing that is 8bpp blink mode, which is supported by some VGA clones but not all. The Matrox Millennium card sets the blink bit, so what this PR does is it tells the renderer to ignore the blink bit when bpp > 4 on a Matrox card.
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References
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