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Releases: A1y0sh4/The-Great-Unciv-Rework

v1.3

14 Mar 20:25
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  • Rebalanced policies
  • Rebalanced beliefs
  • Removed Monastery
  • Changed some wonders effects (Himeji Castle, Kremlin, Sistine Chapel, Effeil Tower)
  • Changed Byzantium bonuses (now they receive faith on circuses, not on stables)
  • Buffed City-State bonuses (the allied bonuses are raised from 10% to 15%)
  • Now Ivory can be found in Desert Tiles
  • Now Picts Courage just removes the Strenght malus caused by being damaged

Full Changelog: V1.2...v1.3

V1.2

28 Feb 16:55
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Full Changelog: V1...V1.2

-Fixed City-States bonuses
-Fixed Beliefs bonuses
-Fixed Hanging gardens bonuses
-Economics no longer gives a reduction on the buildings maintenance
-Farms can't be built anymore on Deserts (unless they are in Fresh Water tiles)

V1.1

26 Feb 18:24
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-Balanced Commerce and Order Policy trees
-Changed City States bonuses

Full Changelog: version...V1

V1.0

24 Feb 21:33
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After quite a long time of coding and fixing, I am proud to announce the very first version of the mod!
Right now I consider completed the main shape of the mod, despite the fact I still need to correct some missing files, and I am willing to make the community directly influence its evolution.
Whoever shall write suggestions in Discord or create a Pull Request of the mod, has a considerable probability to see them implemented in this project. Imagination is your only limit, try to take your most original ideas out of your creativity!

Full Changelog: https://github.com/A1y0sh4/The-Great-Unciv-Rework/commits/version