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Releases: A1y0sh4/The-Great-Unciv-Rework

v2.3

15 Aug 11:41
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  • Added Assyria
  • Added Nubia
  • Added Vietnam
  • Changed China's UA (Instead of gaining Culture from TR, they gain it upon obtaining a GG) and nerfed her UB
  • Added 2 new Beliefs (Divine Spark, Holy Alliance)
  • Rebalanced Beliefs in general

Full Changelog: v2.2...v2.3

v2.2

23 Jul 21:04
8f8cf17
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-Added Kievan Rus'
-Modified Lakes (now Water Resources can spawn there and Costal buildings can be built next to them)
-Changed Indonesia
-Fixed bugs and updated the code

What's Changed

Full Changelog: v2.1...v2.2

v2.1

18 Jun 17:46
2ee74f6
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  • Added 11 new civilizations (Argentina, Australia, Brazil, Canada, Georgia, Gran Colombia, Indonesia, Italy, Papal States, Poland, Portugal, Zulu)
  • Added 7 new city states (Auckland, Djibouti, Fez, Havana, Kilwa, Oslo, Santiago de Chile)
  • Added 3 new luxury resources (Tobacco, Coffee, Cocoa)
  • added 2 new natural wonders (Mount Roraima, Perito Moreno)
  • Added the Sputnik Program (allows you to discover the full map)
  • Added the UAV and gave GDR a unique XP tree
  • Lowered a little the AI bonus percentages
  • Buffed city states yields
  • Raised the maintenance of Helicopter units (from +25% to +75%)
  • Modified World Gen parameters (in order to enhance the game's biome system)
  • Other minor changes and rebalances

What's Changed

New Contributors

Full Changelog: v2.0...v2.1

v2.0

29 May 17:49
809bd12
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What's Changed

-Added 9 new World Wonders (Parthenon, Great Zimbabwe, Red Fort, Globe Theater, Bolshoi Theater, Venetian Arsenal, Nobel Foundation, Maracana Stadium, Oak Ridge Leadership Computing Facility)

-Buffed Beliefs (and added the Wat as a religious building)

-Raised a little bit AI's difficulty (its been increased its early-game bonuses)

-Added the ability to relocate your Capital (but selling your Palace causes the game to crash)

-Now the Capital receives +15% Gold and Production during We Love the King and Palaces take half the time to be rebuilt when under -10 Happiness

-Now all Gold upkeeps (ex: army, buildings...) will raise by 5% each era

-Now Melee units automatically plunder a little amount of Gold when attacking (up to a max of 10)

-Now all religious buildings can be bought with Faith

-City-State's yields have been buffed (in order to eventually keep up with the other empire's yields)

-Changed Celts, Russia, America, Ottoman, Persia, Aztec, and Siam's uniques

-Rebalanced some Natural Wonder's yields

-Updated the README.md file (and added the link to the discord thread)

Full Changelog: v1.9...v2.0

v1.9

10 Apr 14:38
ba3ce34
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-Now Melee units automatically plunder a small amount of Gold when attacking an enemy unit (up to a max of 16)
-Now Mountains offer +1 Production in cities with Stone Works, and an additional +1 after discovering Dynamite
-Now Jungles give a little amount of Production when removed
-Now Great Improvements give a value of 100 of their yields when plundered (but the Factory gives just +100 Gold, and the Citadel doesn't provide anything)
-Now Melee Water Promotions offer additional Gold when attacking
-Changed Stonehenge
-Buffed Inca
-Buffed Denmark
-Buffed France
-Buffed the Ottomans
-Buffed India
-Balanced Beliefs
-Balanced Policies
-Changed world generation values

Full Changelog: v1.8...v1.9

v1.8

07 Apr 20:35
bc0cc91
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-Changed (most of) the previous Natural Wonders
-Added Chocolate Hills
-Added Dead Sea
-Added Ha Long Bay
-Added Lake Baikal
-Added Lake Victoria
-Added Manpupuner
-Added Mount Elbrus
-Added Mount Kilimanjaro
-Added Mount Vesuvious
-Added Pamukkale
-Added Richat Structure
-Updated Translations
-Added an upkeep to non-UB Alcohol Buildings
-Changed Policies

Full Changelog: v1.7...v1.8

v1.7

06 Apr 21:35
fe2f833
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-Army Upkeep raises by +5% each time you get into the next era (up to +35%)
-Buffed most water units
-Changes England
-Changed Landsknetch
-Changed Cossack
-Changed Husser
-Balanced Policies
-Balanced Beliefs
-Changed Great Improvements

Full Changelog: v1.6...v1.7

v1.6

22 Mar 21:18
d61d203
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-Balanced Beliefs
-Balanced buildings
-Added the Pub (Celt's UB instead of Ceilidh Hall)
-Added a startBias to all civs
-Fixed civs colours
-Added Martin Luther's citation to the Distillery technology
-Lowered to 10 the Unhappiness value where rebels can spawn
-Rebalanced Grape and Wheat generation
-Now most Luxuries are revealed in the very first techs
-Updated READ.ME file

Full Changelog: v1.5...v1.6

v1.5

20 Mar 21:00
1a448de
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-Changed India (now its orientated for a pacific religious gameplay)
-Changed Inca
-Changed France
-Added new Luxury Resources (Beer, Vodka, Whisky, Cognac, Rum)
-Added alchool-producing buildings
-added new medieval tech (Distillery)
-Readded Monastery (now it's France's UB)
-Removed Musketman
-Balanced beliefs
-Added new beliefs
-Added new City States
-Buffed Religious City States
-Now all Bonus resources are visible since the beginning of the game
-Updated the translation files

Full Changelog: v1.4...v1.5

v1.4

19 Mar 13:53
a184a00
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-Changed Cataphract's uniques
-Changed Dromon's uniques
-Added Byzantium's startBias
-Balanced some Beliefs
-Buffed Religious CSs
-Updated the READ.me file

Full Changelog: v1.3...v1.4