Releases: A1y0sh4/The-Great-Unciv-Rework
v2.3
- Added Assyria
- Added Nubia
- Added Vietnam
- Changed China's UA (Instead of gaining Culture from TR, they gain it upon obtaining a GG) and nerfed her UB
- Added 2 new Beliefs (Divine Spark, Holy Alliance)
- Rebalanced Beliefs in general
Full Changelog: v2.2...v2.3
v2.2
-Added Kievan Rus'
-Modified Lakes (now Water Resources can spawn there and Costal buildings can be built next to them)
-Changed Indonesia
-Fixed bugs and updated the code
What's Changed
- Update Nations.json by @Smashfanful in #26
- Update Italian.properties by @Smashfanful in #25
- Update Italian.properties by @Smashfanful in #27
- Update Italian.properties by @Smashfanful in #28
- Update Italian.properties by @Smashfanful in #29
Full Changelog: v2.1...v2.2
v2.1
- Added 11 new civilizations (Argentina, Australia, Brazil, Canada, Georgia, Gran Colombia, Indonesia, Italy, Papal States, Poland, Portugal, Zulu)
- Added 7 new city states (Auckland, Djibouti, Fez, Havana, Kilwa, Oslo, Santiago de Chile)
- Added 3 new luxury resources (Tobacco, Coffee, Cocoa)
- added 2 new natural wonders (Mount Roraima, Perito Moreno)
- Added the Sputnik Program (allows you to discover the full map)
- Added the UAV and gave GDR a unique XP tree
- Lowered a little the AI bonus percentages
- Buffed city states yields
- Raised the maintenance of Helicopter units (from +25% to +75%)
- Modified World Gen parameters (in order to enhance the game's biome system)
- Other minor changes and rebalances
What's Changed
- Update Italian.properties by @Smashfanful in #19
- Update Nations.json by @Smashfanful in #18
- Update Nations.json by @Smashfanful in #21
- Update Italian.properties by @Smashfanful in #20
- Update Italian.properties by @Smashfanful in #22
New Contributors
- @Smashfanful made their first contribution in #19
Full Changelog: v2.0...v2.1
v2.0
What's Changed
-Added 9 new World Wonders (Parthenon, Great Zimbabwe, Red Fort, Globe Theater, Bolshoi Theater, Venetian Arsenal, Nobel Foundation, Maracana Stadium, Oak Ridge Leadership Computing Facility)
-Buffed Beliefs (and added the Wat as a religious building)
-Raised a little bit AI's difficulty (its been increased its early-game bonuses)
-Added the ability to relocate your Capital (but selling your Palace causes the game to crash)
-Now the Capital receives +15% Gold and Production during We Love the King and Palaces take half the time to be rebuilt when under -10 Happiness
-Now all Gold upkeeps (ex: army, buildings...) will raise by 5% each era
-Now Melee units automatically plunder a little amount of Gold when attacking (up to a max of 10)
-Now all religious buildings can be bought with Faith
-City-State's yields have been buffed (in order to eventually keep up with the other empire's yields)
-Changed Celts, Russia, America, Ottoman, Persia, Aztec, and Siam's uniques
-Rebalanced some Natural Wonder's yields
-Updated the README.md file (and added the link to the discord thread)
Full Changelog: v1.9...v2.0
v1.9
-Now Melee units automatically plunder a small amount of Gold when attacking an enemy unit (up to a max of 16)
-Now Mountains offer +1 Production in cities with Stone Works, and an additional +1 after discovering Dynamite
-Now Jungles give a little amount of Production when removed
-Now Great Improvements give a value of 100 of their yields when plundered (but the Factory gives just +100 Gold, and the Citadel doesn't provide anything)
-Now Melee Water Promotions offer additional Gold when attacking
-Changed Stonehenge
-Buffed Inca
-Buffed Denmark
-Buffed France
-Buffed the Ottomans
-Buffed India
-Balanced Beliefs
-Balanced Policies
-Changed world generation values
Full Changelog: v1.8...v1.9
v1.8
-Changed (most of) the previous Natural Wonders
-Added Chocolate Hills
-Added Dead Sea
-Added Ha Long Bay
-Added Lake Baikal
-Added Lake Victoria
-Added Manpupuner
-Added Mount Elbrus
-Added Mount Kilimanjaro
-Added Mount Vesuvious
-Added Pamukkale
-Added Richat Structure
-Updated Translations
-Added an upkeep to non-UB Alcohol Buildings
-Changed Policies
Full Changelog: v1.7...v1.8
v1.7
-Army Upkeep raises by +5% each time you get into the next era (up to +35%)
-Buffed most water units
-Changes England
-Changed Landsknetch
-Changed Cossack
-Changed Husser
-Balanced Policies
-Balanced Beliefs
-Changed Great Improvements
Full Changelog: v1.6...v1.7
v1.6
-Balanced Beliefs
-Balanced buildings
-Added the Pub (Celt's UB instead of Ceilidh Hall)
-Added a startBias to all civs
-Fixed civs colours
-Added Martin Luther's citation to the Distillery technology
-Lowered to 10 the Unhappiness value where rebels can spawn
-Rebalanced Grape and Wheat generation
-Now most Luxuries are revealed in the very first techs
-Updated READ.ME file
Full Changelog: v1.5...v1.6
v1.5
-Changed India (now its orientated for a pacific religious gameplay)
-Changed Inca
-Changed France
-Added new Luxury Resources (Beer, Vodka, Whisky, Cognac, Rum)
-Added alchool-producing buildings
-added new medieval tech (Distillery)
-Readded Monastery (now it's France's UB)
-Removed Musketman
-Balanced beliefs
-Added new beliefs
-Added new City States
-Buffed Religious City States
-Now all Bonus resources are visible since the beginning of the game
-Updated the translation files
Full Changelog: v1.4...v1.5
v1.4
-Changed Cataphract's uniques
-Changed Dromon's uniques
-Added Byzantium's startBias
-Balanced some Beliefs
-Buffed Religious CSs
-Updated the READ.me file
Full Changelog: v1.3...v1.4