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Releases: AA2Hackanon/AA2Face

v1.5

24 Oct 12:11
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added a way to select more than one gui page of personalities.
does that by emulating "pages of buttons" rather than the edit field with a simple number in it,
so that you can actually see the name of the personalities on the button.
also added the same control to hairs, maybe its more convenient sometimes.

note that the slotexists.txt is most defintely out of date at this point. probably shouldnt use it.

also compiled with a newer compiler, so it will need new vcredists.

v1.4.2

03 Mar 23:21
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  • fixed a bug where slots would roll over if skip invalid slots was disabled
  • fixed a bug where eyetracking was disabled in the preview window

v1.4.1

11 Jun 20:20
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  • added really bad random button support using the slotexists.txt file

v1.4

07 Jun 16:21
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i dont really feel confident calling this 1.4 with just one tiny new feature, but here we go anyway

  • fixed a bug that caused the editor to crash when trying to edit a male
  • fixed a bug that caused the flip box to reset hair above slot 134
  • add a checkbox to control eye tracking
  • fixed a bug where the exe would still make a messagebox about not finding aa2edit when the start parameter was used

v1.3

04 Jun 00:04
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General changes:

  • Changed the File organization in an attempt to reduce clutter:
    • config.txt, items.txt, and AAFaceDll.dll now belong in a sub folder called AAFace instead of next to the AA2Edit.exe
    • the AAFace.exe can still be anywhere
  • restructured some of the code to make it less copy n pasty
  • original editor buttons will now represent the choice done in the up-down-control if possible
  • fixed a bug where changing the value in the hair up-down-control would take focus from it
  • fixed a bug that prevented the random button from working on buttons that were bound to an edit-control
  • fixed a bug that prevented the logger from working correctly

New Stuff:

  • now comes with a faq.txt for msvcr error n stuff
  • AAFace.exe can now be called with a command line argument to automatically start AA2Edit.exe and inject the dll. syntax:
    AAFace.exe start PATH_TO_EXE\AA2Edit.exe
    • you can make a shortcut to it with this parameter for automatisation
    • note that this does not work with links (lnk files) or non-editor exes (applocale)
  • added a backup feature that backs up cards before and after saving repsectively.
    • can be disabled in the config
  • added a "keep cardface" checkbox. when checked, saving an allready existing card will cause it to keep the cards image.
  • added a "clothing" group to the system dialog. it can display the 4 outfits of a character, or temporarily override an outfit to display any outfit (with the color of the original outfit, however) in any state (full, half off, etc)
  • added a "pose" group to make the character to certain poses loaded by the editor (different standings / personality stances as well as the soft/middle/hard and mosaic animations).

v1.2.1

29 May 23:08
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quick hotfix:

  • DISABLE HAIR_SKIPINVALID is activated by default now. Apparently it also has false negatives, which is not acceptable for a default setting
  • fixed a bug where DISABLE HAIR_SKIPINVALID would cause bad behavior
    • restored standard behavior of always activating the flip button if skipinvalid is disabled
  • fixed a bug where the adjustment slider and edit box would remain disabled when switching from a hair that does not support it using the up-down-control
    • adjustment slider and edit boxes are now always enabled for slots >134
  • added the items.txt from the hexaoc-mod to the archive (thanks to the hexaoc guy for making the file)

v1.2

28 May 23:46
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I think this would be 1.2 if i did versioning or generally cared about properly maintaining this project.
I guess i should list off what it is doing here.

  • Adds a combo-box to select faces of any slot from. face names are read from the list.txt
  • Adds an up-down-control to select hair from any slot
  • puts up-down-controls to the rest of the stuff now (except for brows and eyelids)
    • note that some of these might be useless without further stuff, e.g. tans are not even read by the game or maker beyond slot 5
  • adds the ability to define custom keys to switch through hairs and faces
  • adds the ability to change the minimum and maximum zoom
  • removes the 0-100 limit of some sliders that the unlimited launcher didn't unlimit