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Tumeroks that have missile weapons (bow/crossbow) around Dryreach will aggro and equip their weapon when attacked, but refuse to fire until you're extremely close to them. Included a short video of it in action.
The mob archers currently have their range capped to something that is probably too low... I will find the same formulas the client uses for this to determine the 'max range' as shown in the appraisal window for the bow
Bug Report or Feature Request (mark with an
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)Tumeroks that have missile weapons (bow/crossbow) around Dryreach will aggro and equip their weapon when attacked, but refuse to fire until you're extremely close to them. Included a short video of it in action.
noshootonlystare.zip
Repro steps.
Portal to Dryreach, attack a tumerok that has a missile weapon.
The log given by the failure.
Desired functionality.
Mention any other details that might be useful.
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