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Tumerok archers aggro, but won't attack until you're very close #1246

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DrudgeRobber opened this issue Jan 7, 2019 · 2 comments
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@DrudgeRobber
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Bug Report or Feature Request (mark with an x)

- [x] bug report -> please search issues before submitting
- [ ] feature request

Tumeroks that have missile weapons (bow/crossbow) around Dryreach will aggro and equip their weapon when attacked, but refuse to fire until you're extremely close to them. Included a short video of it in action.

noshootonlystare.zip

Repro steps.

Portal to Dryreach, attack a tumerok that has a missile weapon.

The log given by the failure.

Desired functionality.

Mention any other details that might be useful.

@gmriggs gmriggs self-assigned this Jan 7, 2019
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gmriggs commented Jan 7, 2019

Thanks for the video :)

The mob archers currently have their range capped to something that is probably too low... I will find the same formulas the client uses for this to determine the 'max range' as shown in the appraisal window for the bow

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gmriggs commented Jan 12, 2019

This should be resolved in #1252

@gmriggs gmriggs closed this as completed Jan 12, 2019
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