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On first entry into the world, a player or mob will start with their equipped projectile visible in the resting state. Once player or mob transitions to combat and back again, the projectile ceases to be visible.
Desired functionality.
Projectile should not be visible in the starting resting/non-combat state on first world entry
The text was updated successfully, but these errors were encountered:
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)Repro steps.
On first entry into the world, a player or mob will start with their equipped projectile visible in the resting state. Once player or mob transitions to combat and back again, the projectile ceases to be visible.
Desired functionality.
Projectile should not be visible in the starting resting/non-combat state on first world entry
The text was updated successfully, but these errors were encountered: