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[SUGGESTION] A Heat system and infrared #40

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RedDeadlyCreeper opened this issue Feb 11, 2020 · 1 comment
Open

[SUGGESTION] A Heat system and infrared #40

RedDeadlyCreeper opened this issue Feb 11, 2020 · 1 comment
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enhancement New feature or request

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@RedDeadlyCreeper
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I suggest adding a heat system to ACF, this would allow various things:

-Allow removing the magazines on certain weapons like the RACs and ACs while giving them similar burst limits and by penalizing these weapons when they overheat.

-Give Infrared Missiles a framework to base their detection strength off of ( [Gun Heat/Engine Heat] + the movement speed of special entities like seats or ammo[E2 Flight would not be able to be detected otherwise] )

-Potentially allow a cooling system for engines to be made later on adding realism, and filling more empty space in tanks.

-Potentially allowing builders to try to optimize engine temperature to get the best combustion ratios and efficiency (Think warming up an engine and keeping it at optimal temperature)

I already have a couple drop in systems for these already made, Just let me know if you want them.

@RedDeadlyCreeper RedDeadlyCreeper added the enhancement New feature or request label Feb 11, 2020
@TwistedTail
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It's something we have considered for later on, the first part of ACF to receive these changes would be mobility components which need a serious rework, if not a complete rewrite. It'd also help to replace the currently used Wire FLIR library, currently being used with optical computers to display their laser, in the visual aspect as this system shouldn't only apply to ACF entities but all entities in general.

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enhancement New feature or request
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