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U.C.Engine is a pubsub server with persistence. You can build realtime applications or integrate realtime features to existing applications.
Erlang JavaScript Shell Ruby
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benchmarks More realistic bench with many meetings and users.
contrib Move to bin dir in the release.
rel Change the value of register config for restrited access.
ucengine Bump version to 0.6.
utils More realistic bench with many meetings and users.
wwwroot Remove the start and the end parameters on meetings.
.gitignore Ignore csv files.
AGPL-LICENSE.txt added license files and readme
GPL-LICENSE.txt added license files and readme
Makefile More realistic bench with many meetings and users. Update README.
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rebar Update rebar.
rebar.config Fixed bson encoding/decoding of null/true/false values in json.

Unified Collaboration Engine

U.C.Engine (Unified Collaboration Engine) includes:

  • a publish/subscribe server with persistence,
  • a Javascript frontend client with a library of several realtime collaborative widgets (chat, file sharing...)
  • several backend clients that provide additional features to your application (video streaming, file converters...)

U.C.Engine allows you to build real time applications like collaboration based services, live meetings, games or anything that fits well in an event driven philosophy.

U.C.Engine is a free software project written in erlang (server) and javascript (front client). It exposes a ReSTful HTTP API with JSON as its primary exchange format.


Contributions, help, discuss

To suggest a feature, report a bug:

General discussion:


Copyright 2011, af83

The default license for all files is AGPLv3 except wwwroot/ under MIT/GPLv2.

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