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The main roadblock is that AFL traditionally relied heavily on a forkserver, which forks the target for every execution. Windows simply doesn't support |
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Note that there is also https://github.com/googleprojectzero/winafl and afl port to windows. |
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I am newly exposed to AFL/AFL++ and I was wondering why it lacked Windows support. I was also wondering about the feasibility of a Windows port as a contribution or something?
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