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Developed in a Research lab, an Android app built within Android Studio, Unity and designed in Figma, offering immersive learning at a scale. It offers the management of VR headsets in a classroom setting, fostering immersive learning.

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AKnassa/Immersive-Media-Player-System

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Immersive Learning at a Scale

IMPS is an ed-tech application providing a robust solution. It is designed for teachers who need synchronized control over VR experiences for classes as large as 50 to 100 students. This product offers a synchronized, immersive VR experience, giving educators the ability to manage and control headsets efficiently, ensuring that every student is on the same page.

Features

All Devices

  • Control Connectivity: Easily manage the connection settings of headset.
  • Battery Information: Check the battery status of connected devices in real time.
  • Ping Device: Locate devices quickly with the ping feature.
  • Device Addition: Effortlessly add new devices within the network.

Calibration

  • Single-Tap Selection: Select any connected device with just a single tap for calibration.
  • Multi-Device Calibration: Calibrate multiple devices simultaneously, ensuring uniform performance across all equipments.

Player

  • Multi-Device Control: Manage and control video playback on multiple devices from a single interface.
  • Synchronization: Synchronize video playback across various devices to ensure a seamless viewing experience.

Further Details: For additional insights into the research and my decision-making process, please see my portfolio.

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Developed in a Research lab, an Android app built within Android Studio, Unity and designed in Figma, offering immersive learning at a scale. It offers the management of VR headsets in a classroom setting, fostering immersive learning.

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