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wrong rendering #24
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Hi @Howuhh , Thanks for bringing up this issue. Are you using any custom logic beforehand (e.g.: wrappers)? The color artifacts you see are actually the collision meshes for those objects, which should be hidden by default. |
I have gym.ObservationWrapper which only concats state dim's in one vector (names are in obs_dict below), other methods are not overloaded. That's how I create env: def create_env(hdf5_path="data/lift/ph/low_dim.hdf5", render=False):
obs_dict = {
"low_dim": [
"robot0_eef_pos",
"robot0_eef_quat",
"robot0_gripper_qpos",
"object"
]
}
initialize_obs_modality_mapping_from_dict(obs_dict)
env_meta = get_env_metadata_from_dataset(hdf5_path)
env = create_env_from_metadata(
env_meta=env_meta,
render=render,
render_offscreen=False,
use_image_obs=False
)
return env |
Can you make sure |
Yes, it is definitely set to False, I even make an assert on that. |
Closing this issue as it appears to be stale, and also more related to robosuite. Feel free to raise an issue there if problems persist. |
Hi! I want to visualize my agent's rollouts. However, the resulting videos turns out to be strange, I see some color artifacts. Should it be like this?
What I do:
Result:
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