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Use lru_cache for possible positions in noiser #719

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Debilski opened this issue Jul 5, 2021 · 0 comments
Open

Use lru_cache for possible positions in noiser #719

Debilski opened this issue Jul 5, 2021 · 0 comments

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@Debilski
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Debilski commented Jul 5, 2021

Only makes sense once walls is a frozenset and hashable (or we’d have to pass the game uuid to the cache). Post ASPP-2021

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