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It allows Spork to resolve the left and right sides of conflicts at an earlier stage.
It allows Spork to restart earlier in case a conflict that can't be handled (say, a move conflict) is detected.
It simplifies actually building the tree.
It allows Spork to just clone unaltered parts of the revisions instead of incrementally building them one node at a time, which should ultimately lead to significant performance gains.
I won't sacrifice too much time here, but pulling this off would make for a much cleaner architecture that's easier to describe in the thesis.
The text was updated successfully, but these errors were encountered:
This will accomplish two things:
I won't sacrifice too much time here, but pulling this off would make for a much cleaner architecture that's easier to describe in the thesis.
The text was updated successfully, but these errors were encountered: