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DayZ Custom Map Additions

Items Needed:

  • Notepad ++
  • PboView/PboManager
  • Server.pbo

DISCLAIMER: THESE ARE ALL DESIGNED FOR CLEAR ROADS, IF YOU ARE USING OVERWATCH I SUGGEST YOU REMOVE THE MAIN.SQF FROM THE BUILDINGS FOLDER TO PREVENT BUILDINGS SPAWNING IN EACH OTHER. THE REGULAR DAYZ BUILDINGS WILL ALSO WORK ON OVERWATCH AND EPOCH, THE ONLY THING THAT YOU SHOULD REMOVE FROM THE REGULAR DAYZ ADDONS IS THE STARY SOBOR ADDONS, SINCE THEY WILL SPAWN IN THE TRADER ZONE.

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Regular DayZ

Grab your server.pbo and unpack it. Drag the buildings folder inside the root of the server.pbo Open server/init/server_functions.sqf and add these lines to the bottom.

	//Balota Airfield Strip
	call compile preProcessFileLineNumbers "z\addons\dayz_server\buildings\balota.sqf";
	//North West Airfield
	call compile preProcessFileLineNumbers "\z\addons\dayz_server\buildings\nwaf.sqf";
	//North East Airfield
	call compile preProcessFileLineNumbers "\z\addons\dayz_server\buildings\neaf.sqf";
	//Berezino Military Camp
	call compile preProcessFileLineNumbers "z\addons\dayz_server\buildings\berezino.sqf";
	//Kamenka Addons
	call compile preProcessFileLineNumbers "z\addons\dayz_server\buildings\kamenka.sqf";
	//Cherno Improved
	call compile preProcessFileLineNumbers "z\addons\dayz_server\buildings\cherno.sqf";
	//Zelenogorsk Addons
	call compile preProcessFileLineNumbers "z\addons\dayz_server\buildings\zeleno.sqf";
	//Stary Addons
	call compile preProcessFileLineNumbers "z\addons\dayz_server\buildings\stary.sqf";
	//Cap G. Addons
	call compile preProcessFileLineNumbers "z\addons\dayz_server\buildings\capg.sqf";
	//Abandoned camps
	call compile preProcessFileLineNumbers "z\addons\dayz_server\buildings\milicamps.sqf";
	//Elektro Addons
	call compile preProcessFileLineNumbers "z\addons\dayz_server\buildings\elektro.sqf";
	//Skalisty Military Refuge
	call compile preProcessFileLineNumbers "z\addons\dayz_server\buildings\skalistyrefuge.sqf";

============

DayZ Overwatch

	//Stary Sobor Stadium
	call compile preProcessFileLineNumbers "z\addons\dayz_server\owbuildings\starystadium.sqf";

============

DayZ Epoch

Grab your server.pbo and unpack it. Drag the buildings folder inside the root of the server.pbo Open server/init/server_functions.sqf and add these lines to the bottom.

	//Balota Airfield Camp
	call compile preProcessFileLineNumbers "z\addons\dayz_server\buildingsepo\epochbalota.sqf";
	//West Kamenka Enhanced
	call compile preProcessFileLineNumbers "\z\addons\dayz_server\buildingsepo\epochkamenka.sqf";
	//Cherno Military Camp
	call compile preProcessFileLineNumbers "\z\addons\dayz_server\buildingsepo\epochcherno.sqf";

Pack up your server folder into pbo format and upload it to your server and you will be finished.

============

CHANGELOG:

09/11/13

  • [UPCOMING] Taviana Epoch Map Additons including custom trader cities (Release Date TBA).

11/10/2013

  • [ADDED] Skalisty Military Refuge, Elektro Addons, Abandoned Military Camps.
  • [BROUGHT BACK] Cap Golova.

03/10/2013

  • [ADDED] Stary Sobor Barracks/Stary Sobor Stadium (OW)/Zelenogorsk additional buildings.
  • [UPCOMING (DATE TBA)] Elektro Addons/Skalisty Military Base/Abandoned Military Outposts (Random Locations).

02/10/2013

  • [REMOVED] Cap Golova to upgrade it to add more buildings.

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