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Bring back SDL1 support #78

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meepingsnesroms opened this issue Jan 7, 2020 · 7 comments
Open

Bring back SDL1 support #78

meepingsnesroms opened this issue Jan 7, 2020 · 7 comments

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@meepingsnesroms
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I have been trying to get Neko Project 2 Kai running on the GKD350H and see it even has an opendingux port for the GCW0 but my device dosent have a GPU or SDL2 libs and I was told it used to have SDL1 support:
https://boards.dingoonity.org/ingenic-jz4760-devices/gkd350h-missing-sdl2-librarys/

@AZO234
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AZO234 commented Jan 13, 2020

First of all, I'm lightly supporting back support for SDL1.2.
Now link is complete.

However, there are some not work properly.
Probably must be implemented carefully.

Please wait a moment.

Regards.

@AZO234
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AZO234 commented Jan 14, 2020

Support for SDL1 has been completed.
(I do not know how to create a binary for GKD350H)

Please tell me to meet your expectations!

@AZO234
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AZO234 commented Jan 29, 2020

I modified for RS90? Dingux series? GKD350H?
I used rs90's toolchain for making .opk file.

There are two NP2kai types.
One is NP2kai(PC9801 i286 specs), other one is NP21kai(PC9821 IA-32 specs).
Can you check those building/runnning?

Regard.

@yksoft1
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yksoft1 commented Mar 27, 2020

I have an RS-90 Retro Mini with OpenDingux installed. I don't think NP21 would run on it (its CPU is only 360MHz), and it had a screen too small (240x160 GBA native resolution).

@AZO234
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AZO234 commented Mar 28, 2020

I think shrink screen is a bit unuseful.
Because NP2 is PC98(PC) emulator, character is important.
I think it need at least VGA.

@yksoft1
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yksoft1 commented Apr 1, 2020

I currently have an RS-90, a GKD350H and a Miyoo handheld (Allwinner SoC based). If @AZO234 would like to do ports for such systems, I can help testing.

@AZO234
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AZO234 commented Apr 4, 2020

Thanks.
I wanna get these hardware!💕
If you have any problems, please send pull request.

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3 participants