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v0.4.0 #42

Merged
merged 78 commits into from
Apr 29, 2024
Merged

v0.4.0 #42

merged 78 commits into from
Apr 29, 2024

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aardhyn
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@aardhyn aardhyn commented Apr 28, 2024

Features

  • Damage component and system
  • Fragile component and system
  • TTL component and system
  • Freeze component
  • Collectable & Collection components and systems
  • PlayerHostile & CreatureHostile components
  • Basic creatures and AI (Ripper, Zoomer, Spiky, and Buzz)
  • Damage and weapon cooldowns
  • Direction and rotation structures + tests
  • Room entity and object registries
  • Tile querying api (query for position, coordinate, entity, and index)
  • Tile query and handle pattern
  • Plasma, Rockets, High Jump, Dash, and Ice Beam
  • Destructible tiles
  • Damaging tiles
  • Tiled tile meta
  • Tiled layer meta
  • Tiled object layers
  • Tiled tile layers
  • Load creatures from object layers
  • Load collectables from tile metadata
  • Load tile damage from tile metadata
  • Calculate collision data based on layer metadata
  • Calculate render order based on layer type
  • Improved demo map

Fixes

  • Tile colliders rendering bad
  • Gravity and acceleration calculations reversed
  • Parent directory test wrong

@aardhyn aardhyn merged commit 9e2f5d7 into main Apr 29, 2024
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