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GAME3030 <this project is made with unity 2019.3.6f1>

#Jan 7

    1. add UI
    1. add resources
    1. add altas addone
    1. optimized the map

#Jan 11

    1. optimized the second map
    1. add fade in and out in start screen

#Jan 15

    1. Add audio manager <add start scenes audio>
    1. add particle effect on start screen
    1. add global parameter manager < allow scenes to load faster with out mistakes >

#Jan 17

    1. create control parent class
    1. finish character pick function
  • 3 create eume player type
    1. Import character <2 characters witch and worrier>
    1. remove particle emitter from script<they have removed since unity 2018 3.0>
    1. Backed light maps and create light map UVs
    1. Update character animation
    1. Update character UI<Allow player to choose different character>
    1. Add name input field

#Jan 17

    1. create control parent class
    1. finish character pick function
  • 3 create new scenes

#Jan 19

    1. Finish sound effect on select stage.<It can have more sound effect will continue work on it>
    1. Create sound manager prefab.
    1. Import easy touch plugin.
    1. Import new map in the scenes.

#Feb 1

    1. Add basic attack combo animation
    1. Add keyboard control script
    1. Add enemy list <Player will check near by enemy in to array>
    1. Add a demo enemy<Allow player to targer closest enemy>

#Feb 2

    1. And enemy script
    1. and function to check is player facing enemy or enemy is facing player
    1. check is enemy in attack range
    1. add a time delay function

#Feb 4

    1. Fix player attack script

#Feb 5

    1. Add player save data script