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user_profile_status_update.go
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user_profile_status_update.go
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// Copyright (c) 2021 AccelByte Inc. All Rights Reserved.
// This is licensed software from AccelByte Inc, for limitations
// and restrictions contact your company contract manager.
// Code generated. DO NOT EDIT.
package basicclientmodels
import (
"encoding/json"
"github.com/go-openapi/errors"
"github.com/go-openapi/strfmt"
"github.com/go-openapi/swag"
"github.com/go-openapi/validate"
)
// UserProfileStatusUpdate User profile status update
//
// swagger:model User profile status update.
type UserProfileStatusUpdate struct {
// status, ACTIVE or INACTIVE
// Enum: ['ACTIVE', 'INACTIVE']
// Required: true
Status *string `json:"status"`
}
// Validate validates this User profile status update
func (m *UserProfileStatusUpdate) Validate(formats strfmt.Registry) error {
var res []error
if err := m.validateStatus(formats); err != nil {
res = append(res, err)
}
if len(res) > 0 {
return errors.CompositeValidationError(res...)
}
return nil
}
var userProfileStatusUpdateTypeStatusPropEnum []interface{}
func init() {
var res []string
if err := json.Unmarshal([]byte(`["ACTIVE", "INACTIVE"]`), &res); err != nil {
panic(err)
}
for _, v := range res {
userProfileStatusUpdateTypeStatusPropEnum = append(userProfileStatusUpdateTypeStatusPropEnum, v)
}
}
const (
// UserProfileStatusUpdateStatusACTIVE captures enum value "ACTIVE"
UserProfileStatusUpdateStatusACTIVE string = "ACTIVE"
// UserProfileStatusUpdateStatusINACTIVE captures enum value "INACTIVE"
UserProfileStatusUpdateStatusINACTIVE string = "INACTIVE"
)
// prop value enum
func (m *UserProfileStatusUpdate) validateStatusEnum(path, location string, value string) error {
if err := validate.EnumCase(path, location, value, userProfileStatusUpdateTypeStatusPropEnum, true); err != nil {
return err
}
return nil
}
func (m *UserProfileStatusUpdate) validateStatus(formats strfmt.Registry) error {
if err := validate.Required("status", "body", m.Status); err != nil {
return err
}
// value enum
if err := m.validateStatusEnum("status", "body", *m.Status); err != nil {
return err
}
return nil
}
// MarshalBinary interface implementation
func (m *UserProfileStatusUpdate) MarshalBinary() ([]byte, error) {
if m == nil {
return nil, nil
}
return swag.WriteJSON(m)
}
// UnmarshalBinary interface implementation
func (m *UserProfileStatusUpdate) UnmarshalBinary(b []byte) error {
var res UserProfileStatusUpdate
if err := swag.ReadJSON(b, &res); err != nil {
return err
}
*m = res
return nil
}