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put_game_record_handler_v1_responses.go
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put_game_record_handler_v1_responses.go
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// Copyright (c) 2021 AccelByte Inc. All Rights Reserved.
// This is licensed software from AccelByte Inc, for limitations
// and restrictions contact your company contract manager.
// Code generated by go-swagger; DO NOT EDIT.
package public_game_record
// This file was generated by the swagger tool.
// Editing this file might prove futile when you re-run the swagger generate command
import (
"fmt"
"io"
"io/ioutil"
"github.com/go-openapi/runtime"
"github.com/go-openapi/strfmt"
"github.com/AccelByte/accelbyte-go-sdk/cloudsave-sdk/pkg/cloudsaveclientmodels"
)
// PutGameRecordHandlerV1Reader is a Reader for the PutGameRecordHandlerV1 structure.
type PutGameRecordHandlerV1Reader struct {
formats strfmt.Registry
}
// ReadResponse reads a server response into the received o.
func (o *PutGameRecordHandlerV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error) {
switch response.Code() {
case 200:
result := NewPutGameRecordHandlerV1OK()
if err := result.readResponse(response, consumer, o.formats); err != nil {
return nil, err
}
return result, nil
case 400:
result := NewPutGameRecordHandlerV1BadRequest()
if err := result.readResponse(response, consumer, o.formats); err != nil {
return nil, err
}
return result, nil
case 500:
result := NewPutGameRecordHandlerV1InternalServerError()
if err := result.readResponse(response, consumer, o.formats); err != nil {
return nil, err
}
return result, nil
default:
data, err := ioutil.ReadAll(response.Body())
if err != nil {
return nil, err
}
return nil, fmt.Errorf("Requested PUT /cloudsave/v1/namespaces/{namespace}/records/{key} returns an error %d: %s", response.Code(), string(data))
}
}
// NewPutGameRecordHandlerV1OK creates a PutGameRecordHandlerV1OK with default headers values
func NewPutGameRecordHandlerV1OK() *PutGameRecordHandlerV1OK {
return &PutGameRecordHandlerV1OK{}
}
/*PutGameRecordHandlerV1OK handles this case with default header values.
Record saved
*/
type PutGameRecordHandlerV1OK struct {
}
func (o *PutGameRecordHandlerV1OK) Error() string {
return fmt.Sprintf("[PUT /cloudsave/v1/namespaces/{namespace}/records/{key}][%d] putGameRecordHandlerV1OK ", 200)
}
func (o *PutGameRecordHandlerV1OK) readResponse(response runtime.ClientResponse, consumer runtime.Consumer, formats strfmt.Registry) error {
return nil
}
// NewPutGameRecordHandlerV1BadRequest creates a PutGameRecordHandlerV1BadRequest with default headers values
func NewPutGameRecordHandlerV1BadRequest() *PutGameRecordHandlerV1BadRequest {
return &PutGameRecordHandlerV1BadRequest{}
}
/*PutGameRecordHandlerV1BadRequest handles this case with default header values.
<table><tr><td>errorCode</td><td>errorMessage</td></tr><tr><td>18201</td><td>invalid record operator, expect [%s] but actual [%s]</td></tr></table>
*/
type PutGameRecordHandlerV1BadRequest struct {
Payload *cloudsaveclientmodels.ModelsResponseError
}
func (o *PutGameRecordHandlerV1BadRequest) Error() string {
return fmt.Sprintf("[PUT /cloudsave/v1/namespaces/{namespace}/records/{key}][%d] putGameRecordHandlerV1BadRequest %+v", 400, o.Payload)
}
func (o *PutGameRecordHandlerV1BadRequest) GetPayload() *cloudsaveclientmodels.ModelsResponseError {
return o.Payload
}
func (o *PutGameRecordHandlerV1BadRequest) readResponse(response runtime.ClientResponse, consumer runtime.Consumer, formats strfmt.Registry) error {
o.Payload = new(cloudsaveclientmodels.ModelsResponseError)
// response payload
if err := consumer.Consume(response.Body(), o.Payload); err != nil && err != io.EOF {
return err
}
return nil
}
// NewPutGameRecordHandlerV1InternalServerError creates a PutGameRecordHandlerV1InternalServerError with default headers values
func NewPutGameRecordHandlerV1InternalServerError() *PutGameRecordHandlerV1InternalServerError {
return &PutGameRecordHandlerV1InternalServerError{}
}
/*PutGameRecordHandlerV1InternalServerError handles this case with default header values.
Internal Server Error
*/
type PutGameRecordHandlerV1InternalServerError struct {
Payload *cloudsaveclientmodels.ModelsResponseError
}
func (o *PutGameRecordHandlerV1InternalServerError) Error() string {
return fmt.Sprintf("[PUT /cloudsave/v1/namespaces/{namespace}/records/{key}][%d] putGameRecordHandlerV1InternalServerError %+v", 500, o.Payload)
}
func (o *PutGameRecordHandlerV1InternalServerError) GetPayload() *cloudsaveclientmodels.ModelsResponseError {
return o.Payload
}
func (o *PutGameRecordHandlerV1InternalServerError) readResponse(response runtime.ClientResponse, consumer runtime.Consumer, formats strfmt.Registry) error {
o.Payload = new(cloudsaveclientmodels.ModelsResponseError)
// response payload
if err := consumer.Consume(response.Body(), o.Payload); err != nil && err != io.EOF {
return err
}
return nil
}