-
Notifications
You must be signed in to change notification settings - Fork 6
/
models_match_result.go
133 lines (101 loc) · 2.83 KB
/
models_match_result.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
// Code generated by go-swagger; DO NOT EDIT.
package dslogmanagerclientmodels
// This file was generated by the swagger tool.
// Editing this file might prove futile when you re-run the swagger generate command
import (
"strconv"
"github.com/go-openapi/errors"
"github.com/go-openapi/strfmt"
"github.com/go-openapi/swag"
"github.com/go-openapi/validate"
)
// ModelsMatchResult models match result
//
// swagger:model models.MatchResult
type ModelsMatchResult struct {
// game mode
// Required: true
GameMode *string `json:"game_mode"`
// matching allies
// Required: true
MatchingAllies []*ModelsRequestMatchingAlly `json:"matching_allies"`
// namespace
// Required: true
Namespace *string `json:"namespace"`
// session id
// Required: true
SessionID *string `json:"session_id"`
}
// Validate validates this models match result
func (m *ModelsMatchResult) Validate(formats strfmt.Registry) error {
var res []error
if err := m.validateGameMode(formats); err != nil {
res = append(res, err)
}
if err := m.validateMatchingAllies(formats); err != nil {
res = append(res, err)
}
if err := m.validateNamespace(formats); err != nil {
res = append(res, err)
}
if err := m.validateSessionID(formats); err != nil {
res = append(res, err)
}
if len(res) > 0 {
return errors.CompositeValidationError(res...)
}
return nil
}
func (m *ModelsMatchResult) validateGameMode(formats strfmt.Registry) error {
if err := validate.Required("game_mode", "body", m.GameMode); err != nil {
return err
}
return nil
}
func (m *ModelsMatchResult) validateMatchingAllies(formats strfmt.Registry) error {
if err := validate.Required("matching_allies", "body", m.MatchingAllies); err != nil {
return err
}
for i := 0; i < len(m.MatchingAllies); i++ {
if swag.IsZero(m.MatchingAllies[i]) { // not required
continue
}
if m.MatchingAllies[i] != nil {
if err := m.MatchingAllies[i].Validate(formats); err != nil {
if ve, ok := err.(*errors.Validation); ok {
return ve.ValidateName("matching_allies" + "." + strconv.Itoa(i))
}
return err
}
}
}
return nil
}
func (m *ModelsMatchResult) validateNamespace(formats strfmt.Registry) error {
if err := validate.Required("namespace", "body", m.Namespace); err != nil {
return err
}
return nil
}
func (m *ModelsMatchResult) validateSessionID(formats strfmt.Registry) error {
if err := validate.Required("session_id", "body", m.SessionID); err != nil {
return err
}
return nil
}
// MarshalBinary interface implementation
func (m *ModelsMatchResult) MarshalBinary() ([]byte, error) {
if m == nil {
return nil, nil
}
return swag.WriteJSON(m)
}
// UnmarshalBinary interface implementation
func (m *ModelsMatchResult) UnmarshalBinary(b []byte) error {
var res ModelsMatchResult
if err := swag.ReadJSON(b, &res); err != nil {
return err
}
*m = res
return nil
}