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app_update.go
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app_update.go
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// Code generated by go-swagger; DO NOT EDIT.
package platformclientmodels
// This file was generated by the swagger tool.
// Editing this file might prove futile when you re-run the swagger generate command
import (
"encoding/json"
"strconv"
"github.com/go-openapi/errors"
"github.com/go-openapi/strfmt"
"github.com/go-openapi/swag"
"github.com/go-openapi/validate"
)
// AppUpdate app update
//
// swagger:model AppUpdate
type AppUpdate struct {
// carousel
Carousel []*Slide `json:"carousel"`
// developer, it should starts and ends with alphabets uppercase/lowercase or numeric, allowed separators, these symbols ',.-, and white-space, max length is 48
Developer string `json:"developer,omitempty"`
// forum url, max length 2000
ForumURL string `json:"forumUrl,omitempty"`
// genres
Genres []string `json:"genres"`
// localizations
Localizations map[string]AppLocalization `json:"localizations,omitempty"`
// platform requirements
PlatformRequirements map[string][]Requirement `json:"platformRequirements,omitempty"`
// supported platforms
Platforms []string `json:"platforms"`
// players
Players []string `json:"players"`
// primary genre
// Enum: [Action Adventure Casual FreeToPlay Indie MassivelyMultiplayer RPG Racing Simulation Sports Strategy]
PrimaryGenre string `json:"primaryGenre,omitempty"`
// publisher, it should starts and ends with alphabets uppercase/lowercase or numeric, allowed separators, these symbols ',.-, and white-space, max length is 48
Publisher string `json:"publisher,omitempty"`
// release date in format yyyy-MM-dd'T'HH:mm:ss.SSS'Z'
// Format: date-time
ReleaseDate *strfmt.DateTime `json:"releaseDate,omitempty"`
// website url, max length is 2000
WebsiteURL string `json:"websiteUrl,omitempty"`
}
// Validate validates this app update
func (m *AppUpdate) Validate(formats strfmt.Registry) error {
var res []error
if err := m.validateCarousel(formats); err != nil {
res = append(res, err)
}
if err := m.validateGenres(formats); err != nil {
res = append(res, err)
}
if err := m.validateLocalizations(formats); err != nil {
res = append(res, err)
}
if err := m.validatePlatformRequirements(formats); err != nil {
res = append(res, err)
}
if err := m.validatePlatforms(formats); err != nil {
res = append(res, err)
}
if err := m.validatePlayers(formats); err != nil {
res = append(res, err)
}
if err := m.validatePrimaryGenre(formats); err != nil {
res = append(res, err)
}
if err := m.validateReleaseDate(formats); err != nil {
res = append(res, err)
}
if len(res) > 0 {
return errors.CompositeValidationError(res...)
}
return nil
}
func (m *AppUpdate) validateCarousel(formats strfmt.Registry) error {
if swag.IsZero(m.Carousel) { // not required
return nil
}
for i := 0; i < len(m.Carousel); i++ {
if swag.IsZero(m.Carousel[i]) { // not required
continue
}
if m.Carousel[i] != nil {
if err := m.Carousel[i].Validate(formats); err != nil {
if ve, ok := err.(*errors.Validation); ok {
return ve.ValidateName("carousel" + "." + strconv.Itoa(i))
}
return err
}
}
}
return nil
}
var appUpdateGenresItemsEnum []interface{}
func init() {
var res []string
if err := json.Unmarshal([]byte(`["Action","Adventure","Casual","FreeToPlay","Indie","MassivelyMultiplayer","RPG","Racing","Simulation","Sports","Strategy"]`), &res); err != nil {
panic(err)
}
for _, v := range res {
appUpdateGenresItemsEnum = append(appUpdateGenresItemsEnum, v)
}
}
func (m *AppUpdate) validateGenresItemsEnum(path, location string, value string) error {
if err := validate.EnumCase(path, location, value, appUpdateGenresItemsEnum, true); err != nil {
return err
}
return nil
}
func (m *AppUpdate) validateGenres(formats strfmt.Registry) error {
if swag.IsZero(m.Genres) { // not required
return nil
}
for i := 0; i < len(m.Genres); i++ {
// value enum
if err := m.validateGenresItemsEnum("genres"+"."+strconv.Itoa(i), "body", m.Genres[i]); err != nil {
return err
}
}
return nil
}
func (m *AppUpdate) validateLocalizations(formats strfmt.Registry) error {
if swag.IsZero(m.Localizations) { // not required
return nil
}
for k := range m.Localizations {
if err := validate.Required("localizations"+"."+k, "body", m.Localizations[k]); err != nil {
return err
}
if val, ok := m.Localizations[k]; ok {
if err := val.Validate(formats); err != nil {
return err
}
}
}
return nil
}
func (m *AppUpdate) validatePlatformRequirements(formats strfmt.Registry) error {
if swag.IsZero(m.PlatformRequirements) { // not required
return nil
}
for k := range m.PlatformRequirements {
if err := validate.Required("platformRequirements"+"."+k, "body", m.PlatformRequirements[k]); err != nil {
return err
}
for i := 0; i < len(m.PlatformRequirements[k]); i++ {
if err := m.PlatformRequirements[k][i].Validate(formats); err != nil {
if ve, ok := err.(*errors.Validation); ok {
return ve.ValidateName("platformRequirements" + "." + k + "." + strconv.Itoa(i))
}
return err
}
}
}
return nil
}
var appUpdatePlatformsItemsEnum []interface{}
func init() {
var res []string
if err := json.Unmarshal([]byte(`["Android","IOS","Linux","MacOS","Windows"]`), &res); err != nil {
panic(err)
}
for _, v := range res {
appUpdatePlatformsItemsEnum = append(appUpdatePlatformsItemsEnum, v)
}
}
func (m *AppUpdate) validatePlatformsItemsEnum(path, location string, value string) error {
if err := validate.EnumCase(path, location, value, appUpdatePlatformsItemsEnum, true); err != nil {
return err
}
return nil
}
func (m *AppUpdate) validatePlatforms(formats strfmt.Registry) error {
if swag.IsZero(m.Platforms) { // not required
return nil
}
for i := 0; i < len(m.Platforms); i++ {
// value enum
if err := m.validatePlatformsItemsEnum("platforms"+"."+strconv.Itoa(i), "body", m.Platforms[i]); err != nil {
return err
}
}
return nil
}
var appUpdatePlayersItemsEnum []interface{}
func init() {
var res []string
if err := json.Unmarshal([]byte(`["Coop","CrossPlatformMulti","LocalCoop","MMO","Multi","Single"]`), &res); err != nil {
panic(err)
}
for _, v := range res {
appUpdatePlayersItemsEnum = append(appUpdatePlayersItemsEnum, v)
}
}
func (m *AppUpdate) validatePlayersItemsEnum(path, location string, value string) error {
if err := validate.EnumCase(path, location, value, appUpdatePlayersItemsEnum, true); err != nil {
return err
}
return nil
}
func (m *AppUpdate) validatePlayers(formats strfmt.Registry) error {
if swag.IsZero(m.Players) { // not required
return nil
}
for i := 0; i < len(m.Players); i++ {
// value enum
if err := m.validatePlayersItemsEnum("players"+"."+strconv.Itoa(i), "body", m.Players[i]); err != nil {
return err
}
}
return nil
}
var appUpdateTypePrimaryGenrePropEnum []interface{}
func init() {
var res []string
if err := json.Unmarshal([]byte(`["Action","Adventure","Casual","FreeToPlay","Indie","MassivelyMultiplayer","RPG","Racing","Simulation","Sports","Strategy"]`), &res); err != nil {
panic(err)
}
for _, v := range res {
appUpdateTypePrimaryGenrePropEnum = append(appUpdateTypePrimaryGenrePropEnum, v)
}
}
const (
// AppUpdatePrimaryGenreAction captures enum value "Action"
AppUpdatePrimaryGenreAction string = "Action"
// AppUpdatePrimaryGenreAdventure captures enum value "Adventure"
AppUpdatePrimaryGenreAdventure string = "Adventure"
// AppUpdatePrimaryGenreCasual captures enum value "Casual"
AppUpdatePrimaryGenreCasual string = "Casual"
// AppUpdatePrimaryGenreFreeToPlay captures enum value "FreeToPlay"
AppUpdatePrimaryGenreFreeToPlay string = "FreeToPlay"
// AppUpdatePrimaryGenreIndie captures enum value "Indie"
AppUpdatePrimaryGenreIndie string = "Indie"
// AppUpdatePrimaryGenreMassivelyMultiplayer captures enum value "MassivelyMultiplayer"
AppUpdatePrimaryGenreMassivelyMultiplayer string = "MassivelyMultiplayer"
// AppUpdatePrimaryGenreRPG captures enum value "RPG"
AppUpdatePrimaryGenreRPG string = "RPG"
// AppUpdatePrimaryGenreRacing captures enum value "Racing"
AppUpdatePrimaryGenreRacing string = "Racing"
// AppUpdatePrimaryGenreSimulation captures enum value "Simulation"
AppUpdatePrimaryGenreSimulation string = "Simulation"
// AppUpdatePrimaryGenreSports captures enum value "Sports"
AppUpdatePrimaryGenreSports string = "Sports"
// AppUpdatePrimaryGenreStrategy captures enum value "Strategy"
AppUpdatePrimaryGenreStrategy string = "Strategy"
)
// prop value enum
func (m *AppUpdate) validatePrimaryGenreEnum(path, location string, value string) error {
if err := validate.EnumCase(path, location, value, appUpdateTypePrimaryGenrePropEnum, true); err != nil {
return err
}
return nil
}
func (m *AppUpdate) validatePrimaryGenre(formats strfmt.Registry) error {
if swag.IsZero(m.PrimaryGenre) { // not required
return nil
}
// value enum
if err := m.validatePrimaryGenreEnum("primaryGenre", "body", m.PrimaryGenre); err != nil {
return err
}
return nil
}
func (m *AppUpdate) validateReleaseDate(formats strfmt.Registry) error {
if swag.IsZero(m.ReleaseDate) { // not required
return nil
}
if err := validate.FormatOf("releaseDate", "body", "date-time", m.ReleaseDate.String(), formats); err != nil {
return err
}
return nil
}
// MarshalBinary interface implementation
func (m *AppUpdate) MarshalBinary() ([]byte, error) {
if m == nil {
return nil, nil
}
return swag.WriteJSON(m)
}
// UnmarshalBinary interface implementation
func (m *AppUpdate) UnmarshalBinary(b []byte) error {
var res AppUpdate
if err := swag.ReadJSON(b, &res); err != nil {
return err
}
*m = res
return nil
}