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rewards_request.go
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rewards_request.go
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// Code generated by go-swagger; DO NOT EDIT.
package platformclientmodels
// This file was generated by the swagger tool.
// Editing this file might prove futile when you re-run the swagger generate command
import (
"encoding/json"
"strconv"
"github.com/go-openapi/errors"
"github.com/go-openapi/strfmt"
"github.com/go-openapi/swag"
"github.com/go-openapi/validate"
)
// RewardsRequest A DTO object for rewards request API call.
//
// swagger:model RewardsRequest
type RewardsRequest struct {
// origin, if rewards contains item icon, it will credit into related origin wallet. if not set, it will be credit into System wallet
// Enum: [Epic GooglePlay IOS Nintendo Other Playstation Stadia Steam System Twitch Xbox]
Origin string `json:"origin,omitempty"`
// reward
// Required: true
Rewards []*PlatformReward `json:"rewards"`
// source
// Enum: [ACHIEVEMENT DLC GIFT IAP OTHER PROMOTION PURCHASE REDEEM_CODE REFERRAL_BONUS REWARD]
Source string `json:"source,omitempty"`
}
// Validate validates this rewards request
func (m *RewardsRequest) Validate(formats strfmt.Registry) error {
var res []error
if err := m.validateOrigin(formats); err != nil {
res = append(res, err)
}
if err := m.validateRewards(formats); err != nil {
res = append(res, err)
}
if err := m.validateSource(formats); err != nil {
res = append(res, err)
}
if len(res) > 0 {
return errors.CompositeValidationError(res...)
}
return nil
}
var rewardsRequestTypeOriginPropEnum []interface{}
func init() {
var res []string
if err := json.Unmarshal([]byte(`["Epic","GooglePlay","IOS","Nintendo","Other","Playstation","Stadia","Steam","System","Twitch","Xbox"]`), &res); err != nil {
panic(err)
}
for _, v := range res {
rewardsRequestTypeOriginPropEnum = append(rewardsRequestTypeOriginPropEnum, v)
}
}
const (
// RewardsRequestOriginEpic captures enum value "Epic"
RewardsRequestOriginEpic string = "Epic"
// RewardsRequestOriginGooglePlay captures enum value "GooglePlay"
RewardsRequestOriginGooglePlay string = "GooglePlay"
// RewardsRequestOriginIOS captures enum value "IOS"
RewardsRequestOriginIOS string = "IOS"
// RewardsRequestOriginNintendo captures enum value "Nintendo"
RewardsRequestOriginNintendo string = "Nintendo"
// RewardsRequestOriginOther captures enum value "Other"
RewardsRequestOriginOther string = "Other"
// RewardsRequestOriginPlaystation captures enum value "Playstation"
RewardsRequestOriginPlaystation string = "Playstation"
// RewardsRequestOriginStadia captures enum value "Stadia"
RewardsRequestOriginStadia string = "Stadia"
// RewardsRequestOriginSteam captures enum value "Steam"
RewardsRequestOriginSteam string = "Steam"
// RewardsRequestOriginSystem captures enum value "System"
RewardsRequestOriginSystem string = "System"
// RewardsRequestOriginTwitch captures enum value "Twitch"
RewardsRequestOriginTwitch string = "Twitch"
// RewardsRequestOriginXbox captures enum value "Xbox"
RewardsRequestOriginXbox string = "Xbox"
)
// prop value enum
func (m *RewardsRequest) validateOriginEnum(path, location string, value string) error {
if err := validate.EnumCase(path, location, value, rewardsRequestTypeOriginPropEnum, true); err != nil {
return err
}
return nil
}
func (m *RewardsRequest) validateOrigin(formats strfmt.Registry) error {
if swag.IsZero(m.Origin) { // not required
return nil
}
// value enum
if err := m.validateOriginEnum("origin", "body", m.Origin); err != nil {
return err
}
return nil
}
func (m *RewardsRequest) validateRewards(formats strfmt.Registry) error {
if err := validate.Required("rewards", "body", m.Rewards); err != nil {
return err
}
for i := 0; i < len(m.Rewards); i++ {
if swag.IsZero(m.Rewards[i]) { // not required
continue
}
if m.Rewards[i] != nil {
if err := m.Rewards[i].Validate(formats); err != nil {
if ve, ok := err.(*errors.Validation); ok {
return ve.ValidateName("rewards" + "." + strconv.Itoa(i))
}
return err
}
}
}
return nil
}
var rewardsRequestTypeSourcePropEnum []interface{}
func init() {
var res []string
if err := json.Unmarshal([]byte(`["ACHIEVEMENT","DLC","GIFT","IAP","OTHER","PROMOTION","PURCHASE","REDEEM_CODE","REFERRAL_BONUS","REWARD"]`), &res); err != nil {
panic(err)
}
for _, v := range res {
rewardsRequestTypeSourcePropEnum = append(rewardsRequestTypeSourcePropEnum, v)
}
}
const (
// RewardsRequestSourceACHIEVEMENT captures enum value "ACHIEVEMENT"
RewardsRequestSourceACHIEVEMENT string = "ACHIEVEMENT"
// RewardsRequestSourceDLC captures enum value "DLC"
RewardsRequestSourceDLC string = "DLC"
// RewardsRequestSourceGIFT captures enum value "GIFT"
RewardsRequestSourceGIFT string = "GIFT"
// RewardsRequestSourceIAP captures enum value "IAP"
RewardsRequestSourceIAP string = "IAP"
// RewardsRequestSourceOTHER captures enum value "OTHER"
RewardsRequestSourceOTHER string = "OTHER"
// RewardsRequestSourcePROMOTION captures enum value "PROMOTION"
RewardsRequestSourcePROMOTION string = "PROMOTION"
// RewardsRequestSourcePURCHASE captures enum value "PURCHASE"
RewardsRequestSourcePURCHASE string = "PURCHASE"
// RewardsRequestSourceREDEEMCODE captures enum value "REDEEM_CODE"
RewardsRequestSourceREDEEMCODE string = "REDEEM_CODE"
// RewardsRequestSourceREFERRALBONUS captures enum value "REFERRAL_BONUS"
RewardsRequestSourceREFERRALBONUS string = "REFERRAL_BONUS"
// RewardsRequestSourceREWARD captures enum value "REWARD"
RewardsRequestSourceREWARD string = "REWARD"
)
// prop value enum
func (m *RewardsRequest) validateSourceEnum(path, location string, value string) error {
if err := validate.EnumCase(path, location, value, rewardsRequestTypeSourcePropEnum, true); err != nil {
return err
}
return nil
}
func (m *RewardsRequest) validateSource(formats strfmt.Registry) error {
if swag.IsZero(m.Source) { // not required
return nil
}
// value enum
if err := m.validateSourceEnum("source", "body", m.Source); err != nil {
return err
}
return nil
}
// MarshalBinary interface implementation
func (m *RewardsRequest) MarshalBinary() ([]byte, error) {
if m == nil {
return nil, nil
}
return swag.WriteJSON(m)
}
// UnmarshalBinary interface implementation
func (m *RewardsRequest) UnmarshalBinary(b []byte) error {
var res RewardsRequest
if err := swag.ReadJSON(b, &res); err != nil {
return err
}
*m = res
return nil
}