Skip to content

Adam-Norberg/LC_SCP106

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

56 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Lethal Company SCP-106 Enemy

Adds a new enemy inspired by SCP: Containment Breach to Lethal Company. This AI tries to immitate the behaviour and characteristics as seen by SCP-106 in SCP: CB as close as possible.

Abilities (spoilers)

Characteristics

Spoiler warning - Unkillable. - Sadistic property, chance for non-instakillable interactions.

Damage related

Spoiler warning - Grabs & Kill players he comes in contact with. - Player can be saved if SCP is stunned. - Has a chance to push players, damaging them slightly.

Behaviour

Spoiler warning - Detects noise, and will investigate source of noise. - Emerges from behind the loneliest player if he hasn't seen someone for a certain amount of time.

TODO / Ideas

Walk through doors

  • SCP-106 should, similar to in Containment Breach, be able to pass through solid objects such as doors without having to open them.
  • Possible configuration option to allow locked doors & blast doors.

Allow SCP-106 to leave the factory

  • Add a config option so that SCP also becomes an outside enemy.
  • Requires existing functions to take this possibility into account, such as following a hunted player out the door.
  • Possible limitations such as not being able to enter the ship, or not emerging inside the ship.

SCP-106 leaves corrosion as he wanders

  • Small spots of corrosion every X steps.
  • Either visual only, or could alert SCP-106.

Player-oriented kill animations

  • If colliding with a player from behind it should perform a different kill animation than if touched from the front.
  • If collided during emerge sequence, he can "drag" the player down into the corrosion.

Sadistic characteristics

  • Sticking to lore, SCP-106 enjoys tormenting his victims before killing them.
  • Possible ideas include:
    • Chance for pushing player instead of insta-killing upon collision.
    • Chance for bringing player to his "pocket-dimension".
    • Chance to teleport / bring player to a location far away from other players.

Sounds

  • Adding new random sounds (/insanity sounds) that occur randomly throughout an expedition.
  • E.g. SCP-106's laughter, but far away in the distance.

Credits

Hamunii (and all people listed in their credits!) for the Template - https://github.com/Hamunii/LC-ExampleEnemy

  • The Model & inherited Animations for "SCP-106" (https://skfb.ly/o7zoA) by ThatJamGuy is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). I, the author of this mod (Dackie), have made some alterations and modifications to existing animations as well as new animation(s) not originally made by the creator (ThatJamGuy) of the model.

About

Lethal Company SCP-106 Enemy

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published