/**
* Create a Location class with locationID and description as fields Every
* location should have at least 1 exit + "QUIT" exit
*
* The main locations are:
* - You are sitting in front of a computer learning Java
* - You are standing at the end of a road before a small brick building
* - You are at the top of a hill
* - You are inside a building, a well house for a small spring
* - You are in a valley beside a stream
* - You are in the forest
*
* You start the game at the location 1 => "You are standing at the end of a
* road before a small brick building" The player can exit the game if he reach
* the location 0 => "You are sitting in front of a computer learning Java"
*
* See the image Adventure-game-exits.PNG located in the Exits folder to know
* every location exits
*
* The player should only move to the available exits for every location
*
* Change the program to allow players to type full words, or phrases, then move
* to the correct location based upon their input
*
* The player should be able to type commands such as - "Go West", - "run
* South", - even "Can i go to the south please ?" - or just "East" and the
* program will move to the appropriate location if there is one.
*
* As at present, an attempt to move in an invalid direction should print a
* message and remain in the same place. Single letter commands (N, W, S, E, Q)
* should still be available.
*/
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Java Map adventure game challenge
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