Releases: Admentus64/Patcher64Plus-Tool
Releases Β· Admentus64/Patcher64Plus-Tool
Patcher64+ Tool v23.4.0 (2024-04-29)
Changes:
v23.4.0
- Updated Redux for OoT with new options and fixes
- Items on the D-Pad are bound to the slot rather than the item
- Changed Options Menu and Minimap toggle to be on a short button release timer
- Added support to change 30 FPS mode and the D-Pad Layout in the Pause Screen
- Added D-Pad Layout tracking
- Added FPS tracker when 30 FPS mode is enabled
- Added new D-Pad Layout for cycling through gear while holding L
- Added Mask Swap option (once the sidequest is completed)
- Added Mask Abilities option
- Added restoring the D-Pad Layout and last equipped mask upon loading the save slot
- Fixed issue with default colors for Extra Ability Tunic being wrong
- Fixed issue with Lens of Truth not properly unlocking on Redux with D-Pad
- Fixed issues with restoring the last equipped mask
- Fixed issues with Random Enemies and Inverse Aiming
- Changed In-Game Menu Default Options to also apply with In-Game Menu options disabled
- Changed fishing options for OoT to partly apply without Redux
- Added Pause Screen Options Menu text prompt
- Added Short Chest Opening option for MM
v23.3.9 - Fixed issue with Custom Text not working for OoT and MM
- Updated Smash Remix to v1.5.2
v23.3.8
- Added female voice for MM Child Link (Melee Zelda) by Mickey Saeed
v23.3.7
- Merged fishing options for OoT
- Added map toggle delay timer with L for MM Redux
- Fixed issue with custom Kokiri Tunic color for MM
- Fixed issue with Long Chest animation for MM Redux
v23.3.6
- Added option to fix the N64 logo, like in Rev 1 and newer
- Updated Smash Remix to v1.5.1
v23.3.5
- Updated New Master Quest to v2.8
- Fixed issue with Right-Side D-Pad not working for MM Redux
v23.3.4
- Removed the Dungeon Fixes option for OoT Child Quest
- Fixed Zora's Fountain skybox with the Overworld Skyboxes option for OoT
v23.3.3
- Added new HUD button option for OoT/MM
- Fixed crash with MM Redux on Wii VC
- Fixed issue with Water Temple locked door
v23.3.2
- Changed Stalchild to have a maximum of 4x HP for MM Master Quest
- Fixed issue with the Game Path not properly resetting when the path is invalid
- Fixed issue with Text Box changes for Enable Ammo for MM not recognizing
- Fixed issue with GC Scheme option for the Ocarina Icons option text boxes for MM
- Fixed Inverse Aim option for MM
Patcher64+ Tool v23.3.1 (2024-03-13)
Changes:
- Updated New Master Quest to v2.7
- Fixed issue with MM Redux not being able to close the Bomber's Notebook
Patcher64+ Tool v23.3.0 (2024-03-12)
Changes:
- Updated Redux for MM with new options and fixes
- Updated Fierce Deity Anywhere for MM option with usable Sword Beam attack against most enemies
- Changed Wii VC mode to show all options (but locked) for optimal performance
- Removed Advanced Widescreen for Majora's Mask: Master Quest
Patcher64+ Tool v23.0.0 (2023-11-21)
Changes:
- Added new OoT ROM hack: Child Quest Classic
- Added new MM ROM hack: The Legend of Zelda Revival
- Added new OoT Redux feature: Arrow Toggle (toggle magic arrow types with R)
- Added new OoT Redux feature: Enemy HP Display (text display)
- Added new OoT Redux feature: Chest Contents (different types for items)
- Added new OoT Redux feature: Random Enemies (add HP and sub-type for enemies)
- Added default menu options for OoT Redux
- Added new GI Model replacements for OoT equipment options
- Added new Power Bracelet option for OoT
- Added new Scene Editor API features and fixes
- Changed detection for patches with missing scripts or patches
- Fixed several issues with OoT Redux
Patcher64+ Tool v22.0.0 (2023-09-27)
Changes:
- Overhauled entire GUI design to be and fit single window format
- Added new "Current Floor Icon" option for OoT
- Added Safe Options setting
- Added extended support for listboxes
- Added dynamic options when switching between Wii VC mode
- Added fallback URL for the auto-updater
- Added two more option presets
- Added support for JPG images for OoT & MM option previews
- Added previews for chests, small crates and pots for OoT & MM
- Revamped Previews into their own window
- Revamped Settings window with better design
- Revamped windows to be toggleable with the same button and stay open
- Revamped patching logic concerning active windows
- Optimized booting up the patcher
- Changed GUI design to be a fixed size
- Changed menu toolbar with new menu items
- Changed Update Window to no longer freeze
- Changed Save Slot options for OoT into listboxes
- Changed Speedup options for OoT into listboxes
- Changed language selection for OoT and MM into a dropdown
- Changed not patching VC Remap Controls when set to default preset
- Changed Create BPS option into two separate options
- Changed "Visible Gerudo Tent" option to have the correct bridge in the Child Era
- Changed Path Buttons to save the last folder path if it still exists
- Changed direct Scene Editor patching to not shift unless set as argument
- Corrected checking for ROM hack specific option values for OoT
- Removed Hide Sword and Hide Shield options for OoT & MM
- Removed Additional Options Panels support
- Fixed issues with Ammo Capacity and Item Drops Quantity options for OoT
- Fixed issue with whole Dialogue Text options not being patched when not applying other text changes
- Fixed issues with running the Patcher64+ Tool through Wine in Linux or Mac
- Fixed inserting objects without actor list for Scene Editor
Patcher64+ Tool v21.0.0 (2023-08-18)
Changes:
- Added Map Settings and Scene Settings properties for the Scene Editor
- Added new Hide Sword and Hide Shield options for OoT & MM
- Added new Starting Dungeon Item options
- Added presets for MM
- Added custom model filtering for OoT & MM
- Added new tunic colors for OoT using Extra Abilties (Redux)
- Added new "Oceanside Spider House" option for MM to complete it on any day
- Added new Hylian Shield texture designs
- Added Transition Actors support for the Scene Editor
- Added new debug option to refresh scripts before being called
- Changed how equipment name replacements for the dialogue are applied
- Changed several options for OoT and MM to utilize the Scene Editor
- Changed how the object limit for maps are extended
- Changed default behaviour for the Hair Color option for OoT
- Merged "Difficulty" and "Scenes" tabs for OoT
- Updated Smash Remix to 1.4.1
- Fixed several Scene Editor issues
- Fixed dropdown options for OoT presets being the wrong setting
- Fixed some OoT color options not setting correctly
- Fixed aligment of the Equipment tab for OoT
- Fixed not being able to update patched ROM file if in use
- Removed visible Child Megaton Hammer option (custom model now instead)
Patcher64+ Tool v20.4.2 (2023-08-08)
v20.4.2
- Added No Symbol option textures for Deku & Hylian Shields
- Added missing equipment icons
- Updated credits
- Restored Master of Time back to the previous version
v20.4.1
- Added new button color presets for OoT & MM
- Changed error log messages to show in red
- Streamlined the Language Options patching
- CheckLanguageOptions function has been removed
- Improved logic and error handling for patching custom models
- Fixed Inverted Time with 30 FPS for MM
- Fixed issue with scrolling being broken for the "Additional Options" window
- Fixed Remap Control not showing
- Fixed issue with OoT Debug ROM options not properly generating
- Fixed issue with Free Mode
Patcher64+ Tool v20.4.0 (2023-06-17)
Changelog:
- Added Project Base patches for SM
- Added Zelda's Adventure Port patch for LA
- Added new options for MM
- Added new "Faster Armos Pushing" option for OoT
- Added new "Have Invincible Jump" option for SM64
- Added "No Music" patches for Zelda 1 and SM
- Replaced Button Sizes for OoT & MM with Button Scaling
- Updated OoT & MM Redux with new options and fixes
- Updated Master of Time patch for OoT
- Updated Scene Editor with new preliminary changes for later down the road
- Fixed issue with Redux not locking as should when switching games
Patcher64+ Tool v20.3.2 (2023-04-23)
Changelog v20.3.2:
- Updated Auto-Updater
Changelog v20.3.1:
- Updated Redux for LA
- Updated downgrading / upgrading for LA
- Fixed several minor issues
Changelog v20.3.0:
- Revisions is now automatically picked for selected patch
- Added Keep Cache option for decompressed & downgraded N64 Zelda ROMs
- Overhauled GamePatch & GameRev JSON specifications
- Overhauled downgrading
- Overhauled filepath for Redux patching
- Overhauled saving options and switching between presets
- Adjusted Additional Options GUI for several OoT ROM hacks
- Added upgrading from OoT Rev 0 to OoT GC MQ Debug
- Added new options for OoT
- Added new debug options to indivually prevent header changes for ROM / WAD
- Updated ALttP Redux to v10.2.2
- Removed Kakariko Shortcut option for ALttP (default with Redux now)
- Fixed multiplying bytes with a factor less than 1 ending up to be 0
- Fixed issue with showing and hiding VC panel
- Fixed issue with disabling updating addons
- Removed several "duplicate" patches
Patcher64+ Tool v20.2.0 (2023-03-26)
Changelog:
- Updated the OoT Redux Options Menu with a new design
- Updated Redux for SM, Zelda 1 and ALttP
- Added new Pot, Chest, Rupee and Button designs for OoT & MM
- Fixed issue with duplicate items for dropdown menus