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Releases: Admentus64/Patcher64Plus-Tool

Patcher64+ Tool v23.4.0 (2024-04-29)

29 Apr 10:46
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Changes:

v23.4.0

  • Updated Redux for OoT with new options and fixes
    • Items on the D-Pad are bound to the slot rather than the item
    • Changed Options Menu and Minimap toggle to be on a short button release timer
    • Added support to change 30 FPS mode and the D-Pad Layout in the Pause Screen
    • Added D-Pad Layout tracking
    • Added FPS tracker when 30 FPS mode is enabled
    • Added new D-Pad Layout for cycling through gear while holding L
    • Added Mask Swap option (once the sidequest is completed)
    • Added Mask Abilities option
    • Added restoring the D-Pad Layout and last equipped mask upon loading the save slot
    • Fixed issue with default colors for Extra Ability Tunic being wrong
    • Fixed issue with Lens of Truth not properly unlocking on Redux with D-Pad
    • Fixed issues with restoring the last equipped mask
    • Fixed issues with Random Enemies and Inverse Aiming
  • Changed In-Game Menu Default Options to also apply with In-Game Menu options disabled
  • Changed fishing options for OoT to partly apply without Redux
  • Added Pause Screen Options Menu text prompt
  • Added Short Chest Opening option for MM
    v23.3.9
  • Fixed issue with Custom Text not working for OoT and MM
  • Updated Smash Remix to v1.5.2

v23.3.8

  • Added female voice for MM Child Link (Melee Zelda) by Mickey Saeed

v23.3.7

  • Merged fishing options for OoT
  • Added map toggle delay timer with L for MM Redux
  • Fixed issue with custom Kokiri Tunic color for MM
  • Fixed issue with Long Chest animation for MM Redux

v23.3.6

  • Added option to fix the N64 logo, like in Rev 1 and newer
  • Updated Smash Remix to v1.5.1

v23.3.5

  • Updated New Master Quest to v2.8
  • Fixed issue with Right-Side D-Pad not working for MM Redux

v23.3.4

  • Removed the Dungeon Fixes option for OoT Child Quest
  • Fixed Zora's Fountain skybox with the Overworld Skyboxes option for OoT

v23.3.3

  • Added new HUD button option for OoT/MM
  • Fixed crash with MM Redux on Wii VC
  • Fixed issue with Water Temple locked door

v23.3.2

  • Changed Stalchild to have a maximum of 4x HP for MM Master Quest
  • Fixed issue with the Game Path not properly resetting when the path is invalid
  • Fixed issue with Text Box changes for Enable Ammo for MM not recognizing
  • Fixed issue with GC Scheme option for the Ocarina Icons option text boxes for MM
  • Fixed Inverse Aim option for MM

Patcher64+ Tool v23.3.1 (2024-03-13)

13 Mar 15:11
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Changes:

  • Updated New Master Quest to v2.7
  • Fixed issue with MM Redux not being able to close the Bomber's Notebook

Patcher64+ Tool v23.3.0 (2024-03-12)

12 Mar 18:22
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Changes:

  • Updated Redux for MM with new options and fixes
  • Updated Fierce Deity Anywhere for MM option with usable Sword Beam attack against most enemies
  • Changed Wii VC mode to show all options (but locked) for optimal performance
  • Removed Advanced Widescreen for Majora's Mask: Master Quest

Patcher64+ Tool v23.0.0 (2023-11-21)

21 Nov 16:21
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Changes:

  • Added new OoT ROM hack: Child Quest Classic
  • Added new MM ROM hack: The Legend of Zelda Revival
  • Added new OoT Redux feature: Arrow Toggle (toggle magic arrow types with R)
  • Added new OoT Redux feature: Enemy HP Display (text display)
  • Added new OoT Redux feature: Chest Contents (different types for items)
  • Added new OoT Redux feature: Random Enemies (add HP and sub-type for enemies)
  • Added default menu options for OoT Redux
  • Added new GI Model replacements for OoT equipment options
  • Added new Power Bracelet option for OoT
  • Added new Scene Editor API features and fixes
  • Changed detection for patches with missing scripts or patches
  • Fixed several issues with OoT Redux

Patcher64+ Tool v22.0.0 (2023-09-27)

22 Sep 14:33
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Changes:

  • Overhauled entire GUI design to be and fit single window format
  • Added new "Current Floor Icon" option for OoT
  • Added Safe Options setting
  • Added extended support for listboxes
  • Added dynamic options when switching between Wii VC mode
  • Added fallback URL for the auto-updater
  • Added two more option presets
  • Added support for JPG images for OoT & MM option previews
  • Added previews for chests, small crates and pots for OoT & MM
  • Revamped Previews into their own window
  • Revamped Settings window with better design
  • Revamped windows to be toggleable with the same button and stay open
  • Revamped patching logic concerning active windows
  • Optimized booting up the patcher
  • Changed GUI design to be a fixed size
  • Changed menu toolbar with new menu items
  • Changed Update Window to no longer freeze
  • Changed Save Slot options for OoT into listboxes
  • Changed Speedup options for OoT into listboxes
  • Changed language selection for OoT and MM into a dropdown
  • Changed not patching VC Remap Controls when set to default preset
  • Changed Create BPS option into two separate options
  • Changed "Visible Gerudo Tent" option to have the correct bridge in the Child Era
  • Changed Path Buttons to save the last folder path if it still exists
  • Changed direct Scene Editor patching to not shift unless set as argument
  • Corrected checking for ROM hack specific option values for OoT
  • Removed Hide Sword and Hide Shield options for OoT & MM
  • Removed Additional Options Panels support
  • Fixed issues with Ammo Capacity and Item Drops Quantity options for OoT
  • Fixed issue with whole Dialogue Text options not being patched when not applying other text changes
  • Fixed issues with running the Patcher64+ Tool through Wine in Linux or Mac
  • Fixed inserting objects without actor list for Scene Editor

Patcher64+ Tool v21.0.0 (2023-08-18)

18 Aug 11:48
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Changes:

  • Added Map Settings and Scene Settings properties for the Scene Editor
  • Added new Hide Sword and Hide Shield options for OoT & MM
  • Added new Starting Dungeon Item options
  • Added presets for MM
  • Added custom model filtering for OoT & MM
  • Added new tunic colors for OoT using Extra Abilties (Redux)
  • Added new "Oceanside Spider House" option for MM to complete it on any day
  • Added new Hylian Shield texture designs
  • Added Transition Actors support for the Scene Editor
  • Added new debug option to refresh scripts before being called
  • Changed how equipment name replacements for the dialogue are applied
  • Changed several options for OoT and MM to utilize the Scene Editor
  • Changed how the object limit for maps are extended
  • Changed default behaviour for the Hair Color option for OoT
  • Merged "Difficulty" and "Scenes" tabs for OoT
  • Updated Smash Remix to 1.4.1
  • Fixed several Scene Editor issues
  • Fixed dropdown options for OoT presets being the wrong setting
  • Fixed some OoT color options not setting correctly
  • Fixed aligment of the Equipment tab for OoT
  • Fixed not being able to update patched ROM file if in use
  • Removed visible Child Megaton Hammer option (custom model now instead)

Patcher64+ Tool v20.4.2 (2023-08-08)

08 Aug 15:04
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v20.4.2

  • Added No Symbol option textures for Deku & Hylian Shields
  • Added missing equipment icons
  • Updated credits
  • Restored Master of Time back to the previous version

v20.4.1

  • Added new button color presets for OoT & MM
  • Changed error log messages to show in red
  • Streamlined the Language Options patching
  • CheckLanguageOptions function has been removed
  • Improved logic and error handling for patching custom models
  • Fixed Inverted Time with 30 FPS for MM
  • Fixed issue with scrolling being broken for the "Additional Options" window
  • Fixed Remap Control not showing
  • Fixed issue with OoT Debug ROM options not properly generating
  • Fixed issue with Free Mode

Patcher64+ Tool v20.4.0 (2023-06-17)

17 Jun 10:48
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Changelog:

  • Added Project Base patches for SM
  • Added Zelda's Adventure Port patch for LA
  • Added new options for MM
  • Added new "Faster Armos Pushing" option for OoT
  • Added new "Have Invincible Jump" option for SM64
  • Added "No Music" patches for Zelda 1 and SM
  • Replaced Button Sizes for OoT & MM with Button Scaling
  • Updated OoT & MM Redux with new options and fixes
  • Updated Master of Time patch for OoT
  • Updated Scene Editor with new preliminary changes for later down the road
  • Fixed issue with Redux not locking as should when switching games

Patcher64+ Tool v20.3.2 (2023-04-23)

19 Apr 11:17
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Changelog v20.3.2:

  • Updated Auto-Updater

Changelog v20.3.1:

  • Updated Redux for LA
  • Updated downgrading / upgrading for LA
  • Fixed several minor issues

Changelog v20.3.0:

  • Revisions is now automatically picked for selected patch
  • Added Keep Cache option for decompressed & downgraded N64 Zelda ROMs
  • Overhauled GamePatch & GameRev JSON specifications
  • Overhauled downgrading
  • Overhauled filepath for Redux patching
  • Overhauled saving options and switching between presets
  • Adjusted Additional Options GUI for several OoT ROM hacks
  • Added upgrading from OoT Rev 0 to OoT GC MQ Debug
  • Added new options for OoT
  • Added new debug options to indivually prevent header changes for ROM / WAD
  • Updated ALttP Redux to v10.2.2
  • Removed Kakariko Shortcut option for ALttP (default with Redux now)
  • Fixed multiplying bytes with a factor less than 1 ending up to be 0
  • Fixed issue with showing and hiding VC panel
  • Fixed issue with disabling updating addons
  • Removed several "duplicate" patches

Patcher64+ Tool v20.2.0 (2023-03-26)

25 Mar 13:13
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Changelog:

  • Updated the OoT Redux Options Menu with a new design
  • Updated Redux for SM, Zelda 1 and ALttP
  • Added new Pot, Chest, Rupee and Button designs for OoT & MM
  • Fixed issue with duplicate items for dropdown menus