Skip to content

Commit

Permalink
AU: 2 updated - gbm gtkwave
Browse files Browse the repository at this point in the history
  • Loading branch information
Chocolatey committed Oct 25, 2018
1 parent be49e3c commit 05a559f
Show file tree
Hide file tree
Showing 5 changed files with 63 additions and 9 deletions.
2 changes: 1 addition & 1 deletion automatic/gbm/Readme.md
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
# [<img src="https://cdn.rawgit.com/AdmiringWorm/chocolatey-packages/39ee4d7cbeacfa14a8094db0e524a3557c9b9774/icons/game-backup-monitor.png" height="48" width="48" /> ![Game Backup Monitor](https://img.shields.io/chocolatey/v/gbm.svg?label=Game%20Backup%20Monitor&style=for-the-badge)](https://chocolatey.org/packages/gbm)
# [<img src="https://cdn.jsdelivr.net/gh/AdmiringWorm/chocolatey-packages@39ee4d7cbeacfa14a8094db0e524a3557c9b9774/icons/game-backup-monitor.png" height="48" width="48" /> ![Game Backup Monitor](https://img.shields.io/chocolatey/v/gbm.svg?label=Game%20Backup%20Monitor&style=for-the-badge)](https://chocolatey.org/packages/gbm)

Game Backup Monitor is a simple, but flexible application that detects games as you play them. Once you finish playing a game, a backup of the saved games will be made automatically using 7-Zip compression. GBM can be used on a single computer, or on multiple computers to effectively add cloud support to any game or application.

Expand Down
62 changes: 58 additions & 4 deletions automatic/gbm/gbm.nuspec
Original file line number Diff line number Diff line change
Expand Up @@ -3,13 +3,13 @@
<package xmlns="http://schemas.microsoft.com/packaging/2015/06/nuspec.xsd">
<metadata>
<id>gbm</id>
<version>0.0</version>
<version>1.1.5</version>
<packageSourceUrl>https://github.com/AdmiringWorm/chocolatey-packages/tree/master/automatic/game-backup-monitor</packageSourceUrl>
<owners>AdmiringWorm</owners>
<title>Game Backup Monitor</title>
<authors>Michael J. Seiferling</authors>
<projectUrl>https://mikemaximus.github.io/gbm-web/</projectUrl>
<iconUrl>https://cdn.rawgit.com/AdmiringWorm/chocolatey-packages/39ee4d7cbeacfa14a8094db0e524a3557c9b9774/icons/game-backup-monitor.png</iconUrl>
<iconUrl>https://cdn.jsdelivr.net/gh/AdmiringWorm/chocolatey-packages@39ee4d7cbeacfa14a8094db0e524a3557c9b9774/icons/game-backup-monitor.png</iconUrl>
<copyright>GBM - Game Backup Monitor © 2018 Michael J. Seiferling</copyright>
<licenseUrl>https://github.com/MikeMaximus/gbm/blob/master/LICENSE</licenseUrl>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
Expand Down Expand Up @@ -39,8 +39,62 @@ Game Backup Monitor is completely free and open source software.
## Notes
- Game Backup Monitor is currently only available in English.
]]></description>
<releaseNotes>[Software Changelog](https://github.com/MikeMaximus/gbm/releases/tag/v1.1.5)
[Package Changelog](https://github.com/AdmiringWorm/chocolatey-packages/blob/master/automatic/gbm/Changelog.md)</releaseNotes>
<releaseNotes>### [Package Changelog](https://github.com/AdmiringWorm/chocolatey-packages/blob/master/automatic/gbm/Changelog.md)

### Software Release notes

***New in 1.1.5***

All Platforms:

- Fixed a crash that could occur when renaming a game configuration.
- Rewrote portions of game detection:
- The handling of duplicate game configurations has been flawed since regular expression support was added in v1.1. This has been fixed.
- GBM is now more efficient when detecting games by parameter and/or process path.
- Changed how save path variables are handled:
- GBM no longer uses it's own format and naming scheme for path variables.
- GBM now uses Windows environment variables in game configurations.
- For example, `*appdatalocal*` is now `%LOCALAPPDATA%` in a Windows configuration.
- GBM also uses some custom environment variables, such as `%USERDOCUMENTS%` and `%COMMONDOCUMENTS%`. These are needed for compatability and to handle some limitations with how GBM interacts with 7-Zip.
- GBM now uses the XDG specification for game configurations in Linux. (Thanks basxto!)
- For example, `*appdatalocal*` is now `${XDG_DATA_HOME:-~/.local/share}` in a Linux configuration.
- Custom Path Variables have changed. For example, `*Steam User Data*` will now be `%Steam User Data%`.
- They will appear this way in Windows and Linux.
- GBM will no longer allows the creation of variables using reserved names, such as APPDATA.
- Your configurations will be automatically updated to these new formats when upgrading to v1.1.5.
- **These changes will break game list compatability with other versions of GBM. Archived lists are available at http://mikemaximus.github.io/gbm-web/archive.html for those that wish to stay on an older version.**
- Added a new setting, "Show resolved save paths in Game Manager".
- This new setting is enabled by default.
- When enabled, GBM will display resolved save paths in the Game Manager. This is how GBM displayed paths prior to v1.1.5.
- When disabled, GBM will display save paths with their variables when applicable.
- Added a tooltip to applicable "Path" fields on the Game Manager.
- This tooltip either displays either a resolved or unresolved path.
- The behaviour is toggled by the "Show resolved save paths" setting.
- Added "Import Backup Files" feature to the Game Manager.
- This feature allows you to import one or more backup files for a specific game configuration.
- This is useful if you lost your GBM database(s), but not the backup files. It also can be used to easily move compatible saved game backups between Windows and Linux.
- GBM cannot verify that the backups being imported are compatible with the current configuration. This is up to the user!
- This feature will be expanded and refined in future releases.

Linux:

- Fixed an issue that prevented Wine / Proton games from being detected in some cases.
- GBM can now use any Windows configuration to detect and backup games running in Wine / Proton.
- An absolute Windows save path, such "%APPDATA%\Game\Saved Games" will be automatically converted to the proper path within the detected Wine prefix.
- The converted path will be saved to the configuration once game has been detected at least once.
- You cannot restore a backup using an absolute Windows path. The game needs to be detected at least once so the correct save path can be determined.
- This feature should be considered "Beta" and may not work in all scenarios. Please report any issues you may encounter!

Website:

- Search features have been added to the Official Game Lists (Thanks basxto!)
- Includes advanced features such as searching by tag and excludes.
- Tags are now clickable for automatic searching of similar games.
- Searches are linkable.
- You can now link directly to a single configuration using the new link icon.
- Configurations intelligently collapse or uncollapse based on search results.

The entire version history of GBM releases is available at http://mikemaximus.github.io/gbm-web/versionhistory.html</releaseNotes>
</metadata>
<files>
<file src="legal\**" target="legal" />
Expand Down
2 changes: 1 addition & 1 deletion automatic/gbm/legal/VERIFICATION.txt
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@ Verification is intended to assist the Chocolatey moderators and community
in verifying that this package's contents are trustworthy.

The embedded software have been downloaded from the listed download
location on <https://github.com/MikeMaximus/gbm/releases/latest>
location on <https://github.com/MikeMaximus/gbm/releases/tag/v1.1.5>
and can be verified by doing the following:

1. Download the following:
Expand Down
2 changes: 1 addition & 1 deletion automatic/gtkwave/Readme.md
Original file line number Diff line number Diff line change
@@ -1,3 +1,3 @@
# [<img src="https://cdn.rawgit.com/AdmiringWorm/chocolatey-packages/a69b83191347d61ddfc3aa9ed2320dd98df76932/icons/gtkwave.png" height="48" width="48" /> ![GTKWave](https://img.shields.io/chocolatey/v/gtkwave.svg?label=GTKWave&style=for-the-badge)](https://chocolatey.org/packages/gtkwave)
# [<img src="https://cdn.jsdelivr.net/gh/AdmiringWorm/chocolatey-packages@a69b83191347d61ddfc3aa9ed2320dd98df76932/icons/gtkwave.png" height="48" width="48" /> ![GTKWave](https://img.shields.io/chocolatey/v/gtkwave.svg?label=GTKWave&style=for-the-badge)](https://chocolatey.org/packages/gtkwave)

GTKWave is a fully featured GTK+ based wave viewer for Unix, Win32, and Mac OSX which reads LXT, LXT2, VZT, FST, and GHW files as well as standard Verilog VCD/EVCD files and allows their viewing
4 changes: 2 additions & 2 deletions automatic/gtkwave/gtkwave.nuspec
Original file line number Diff line number Diff line change
Expand Up @@ -3,13 +3,13 @@
<package xmlns="http://schemas.microsoft.com/packaging/2015/06/nuspec.xsd">
<metadata>
<id>gtkwave</id>
<version>0.0</version>
<version>3.3.95</version>
<packageSourceUrl>https://github.com/AdmiringWorm/chocolatey-packages/tree/master/automatic/gtkwave</packageSourceUrl>
<owners>AdmiringWorm</owners>
<title>GTKWave</title>
<authors>Tony Bybell</authors>
<projectUrl>http://gtkwave.sourceforge.net/</projectUrl>
<iconUrl>https://cdn.rawgit.com/AdmiringWorm/chocolatey-packages/a69b83191347d61ddfc3aa9ed2320dd98df76932/icons/gtkwave.png</iconUrl>
<iconUrl>https://cdn.jsdelivr.net/gh/AdmiringWorm/chocolatey-packages@a69b83191347d61ddfc3aa9ed2320dd98df76932/icons/gtkwave.png</iconUrl>
<licenseUrl>https://sourceforge.net/p/gtkwave/code/HEAD/tree/gtkwave3/LICENSE.TXT</licenseUrl>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<projectSourceUrl>https://sourceforge.net/p/gtkwave/code/HEAD/tree/</projectSourceUrl>
Expand Down

0 comments on commit 05a559f

Please sign in to comment.