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AU: 1 updated - gbm
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Chocolatey committed Jun 7, 2019
1 parent 4747633 commit 2ab2c8b
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56 changes: 16 additions & 40 deletions automatic/gbm/gbm.nuspec
Expand Up @@ -3,7 +3,7 @@
<package xmlns="http://schemas.microsoft.com/packaging/2015/06/nuspec.xsd">
<metadata>
<id>gbm</id>
<version>1.1.8</version>
<version>1.1.9</version>
<packageSourceUrl>https://github.com/AdmiringWorm/chocolatey-packages/tree/master/automatic/game-backup-monitor</packageSourceUrl>
<owners>AdmiringWorm</owners>
<title>Game Backup Monitor</title>
Expand Down Expand Up @@ -47,51 +47,27 @@ Game Backup Monitor is completely free and open source software.

Visit http://mikemaximus.github.io/gbm-web/index.html for news and updates regarding new releases.

***New in 1.1.8***
***New in 1.1.9***

All Platforms:

- Added the ability to backup and restore saved games that are stored in the Windows registry:
- This feature is also supported in Linux for Windows games running in Wine/Proton.
- Please see the [online manual](http://mikemaximus.github.io/gbm-web/manual.html#registry) for more details on how to use this feature.
- On startup, GBM now waits up to one minute for the current backup location to become available before displaying an error message.
- The error message can now be canceled to continue waiting.
- This is useful for delayed network shares on startup or if you forgot to plug in an external backup drive.
- The "Choose Game" window now displays tags in addition to the game name when multiple configurations are detected.
- The "Backup Confirmation" window should now always get top focus after a gaming session ends.
- This fix has also been applied to other important messages to make sure they don't get hidden behind other windows.
- The Game Manager and Custom Variable Manager now use a different folder browser where applicable.
- The new browser provides better usability for power users, other areas of the app will still use the classic folder browser.
- The new browser allows Linux users to "Show Hidden Folders", which can't be done using the classic Folder Browser.
- When a UNC path is used for the backup folder, the disk space check prior to backups will be automatically disabled because it cannot be done.
- The disk space check prior to backups can now be disabled in the "Backup and Restore" settings.
- Added "Operating System" field to game configurations:
- "Windows" and "Linux" are the only valid choices at this time and only Linux users are allowed to change this field.
- Changed how GBM initilizes on startup to fix some long standing issues.
- Fixed some inconsistencies with form icons and when forms are shown in the task bar.
- GBM no longer provides a warning about "Syncing Game IDs" when importing configurations in the Game Manager.
- The warning was very confusing and is no longer relevant to most users.
- The "Sync Game IDs" Tool will continue to be available for now, but the messaging has been changed warning not to use it without reading the manual first.

Windows:

- Updated SQLite to 3.27.2
- Updated 7-Zip to 19.00
- Fixed a bug on the Game Manager that caused the "Save Entire Folder" checkbox to be unchecked anytime the "Save Path" field was changed.
- The "Add Game Wizard" now allows you to set an unlimited number of backups.
- The "Backup Limit" label has been updated to indicate that 0 means unlimited.
- The "Open Backup File" button on the Game Manager is now called "Open Backup". It now gives a choice between opening the backup file or the folder containing the file.
- Set rules are now used for backup folder and file names, regardless of the operating system GBM is running on.
- GBM now always filters out NTFS reserved characters and allows a maximum file name length of 255.
- This will prevent various problems when using a backup drive with a non-standard file system in Linux or Windows.
- These rules will be applied to new backup files or folders, existing backups not be modified.
- Made improvements to the Start-Up Wizard.
- The default backup location now includes a "Game Backup Monitor" sub-folder.
- The wizard will now automatically create the backup location if it doesn't exist.
- You can no longer attempt to Import Backup Files during the Start-Up Wizard.

Linux:

- You can now set GBM to automatically start on log-in via the "Startup" settings.
- This requires that GBM be installed via a package manager or the makefile, so any required files are in a known location. The option will be disabled otherwise.
- The "Start Minimized" option is now available in "Startup" settings.
- GBM now stores all Wine configuration data seperately from the core game configuration:
- The core configuration is no longer altered in any way when a game is detected running in Wine or Proton.
- The Wine configuration data is now automatically updated each time a game is detected, such as when running the game from a new prefix.
- This data can be viewed and manually modified on the Game Manager.
- Fixed the handling of Wine/Proton games when multiple configurations are detected.
- Fixed a crash when using "Backup Only" and "New Backups Pending" filters on the Game Manager.
- The Mono and GBM process will now exit cleanly if a critical error occurs during startup.
- GBM will no longer show the exit dialog when a critical error occurs.

- Fixed a bug that caused the "Available Disk Space" check to fail if the backup folder contained one or more spaces.

The entire version history of GBM releases is available at http://mikemaximus.github.io/gbm-web/versionhistory.html</releaseNotes>
</metadata>
<files>
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10 changes: 5 additions & 5 deletions automatic/gbm/legal/VERIFICATION.txt
Expand Up @@ -3,19 +3,19 @@ Verification is intended to assist the Chocolatey moderators and community
in verifying that this package's contents are trustworthy.

The embedded software have been downloaded from the listed download
location on <https://github.com/MikeMaximus/gbm/releases/tag/v1.1.8>
location on <https://github.com/MikeMaximus/gbm/releases/tag/v1.1.9>
and can be verified by doing the following:

1. Download the following:
32-Bit software: <https://github.com/MikeMaximus/gbm/releases/download/v1.1.8/GBM.v1.1.8.32-bit.Installer.exe>
64-Bit software: <https://github.com/MikeMaximus/gbm/releases/download/v1.1.8/GBM.v1.1.8.64-bit.Installer.exe>
32-Bit software: <https://github.com/MikeMaximus/gbm/releases/download/v1.1.9/GBM.v1.1.9.32-bit.Installer.exe>
64-Bit software: <https://github.com/MikeMaximus/gbm/releases/download/v1.1.9/GBM.v1.1.9.64-bit.Installer.exe>
2. Get the checksum using one of the following methods:
- Using powershell function 'Get-FileHash'
- Use chocolatey utility 'checksum.exe'
3. The checksums should match the following:

checksum type: sha256
checksum32: 30AA5FA44EB707F0766DD1E6DDED6C2EED8EADF35A446DBE0F9085B3C50ED9E7
checksum64: 1D2CD23F81BCF2C3BD266A799075284AD48C30A7F436F2FF3C8A8D3DFE161D84
checksum32: 5B9E649F4D8AA8D046CBEE36BCCB4EC426B230B41A395E7924CEDB4B21174639
checksum64: F725670344F81263FA04D448DC99133962B74D7197ED1EE6851FC0019F395074

The file 'LICENSE.txt' has been obtained from <https://github.com/MikeMaximus/gbm/blob/master/LICENSE>
4 changes: 2 additions & 2 deletions automatic/gbm/tools/chocolateyinstall.ps1
Expand Up @@ -5,8 +5,8 @@ $toolsPath = Split-Path -parent $MyInvocation.MyCommand.Definition
$packageArgs = @{
packageName = $env:ChocolateyPackageName
fileType = 'exe'
file = "$toolsPath\GBM.v1.1.8.32-bit.Installer.exe"
file64 = "$toolsPath\GBM.v1.1.8.64-bit.Installer.exe"
file = "$toolsPath\GBM.v1.1.9.32-bit.Installer.exe"
file64 = "$toolsPath\GBM.v1.1.9.64-bit.Installer.exe"
softwareName = 'Game Backup Monitor*'
silentArgs = '/S'
validExitCodes = @(0)
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