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This template project is a wrapper for the RawSalmonEngine dedicated as a starting point for developing games with it and making it as user friendly as possible.

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Compile and install

Usage

For arranging game scenes the Tiled map editor is used. Scripts get attached to tile objects by matching Type field with the Class name of a Character class. Scripting is done in a Unity like fashion by writing update functions for game character or game scene classes. Easily generate each by executing the supplied python scripts in the respective directory. Further information including a tutorial with screenshots is planned to be written in the wiki section of this and/or the RawSalmonEngine repository. But until it's done you best look at Calaveras or other recent game projects of this organisation to get a grasp of how to use the engine.

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A template project for making games which use the RawSalmonEngine

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