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SEIZED

A Retro-inspired shoot 'em up game. Created by Me, Tata, and Dicky.

Why does this game created?

This game is aimed to provide us an insight about the process of game programming and game development in general. This game features the core concepts in game, which is character movement both in horizontal and vertical plane, ability to shoot an object, and the process of animating sprites during various character actions. It took us several months to get this done, but we're very happy with the results.

Instructions for the devs.

  1. Please make sure you have installed SDL.
  2. Do not use this in IDE Compiler because they can't handle graphics and rendering. (Also saves a lot of headaches)
  3. Kindly use my makefile program so that you can compile the program faster.
  4. If you don't know what to do next, contact me.
  5. I'll be doing code review, so, get your knowledge up about how to create pull requests in GitHub.
  6. As the person in charge with the program, I suggest you get your knowledge up with the different API that SDL have to offer
  7. If you encounter problems, the internet is there to help you, I may not be able to help you with everything.
    Keep Coding for the Win!

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A Retro-inspired shoot 'em up game. Created by Me, Tata, and Dicky.

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