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Sand War

This project is a low poly strategy game with different and unique mechanics

Features added

  • Resource managment: You can collect oil trough a certain amount of time, and with that oil you can buy marines.
  • Marines handling: You can buy 6 differentes types of marines with the oil collected.
  • Marines behaviour: That marines have 6 differents unique behaviours, such as Bomb Defuser, Pilot driver or Navy SEAL.
  • Marines control: You can control the marines to send it wherever you want and they will react with animations

Features to add (working on)

  • Vehicle system: We can drive different vechicles such as trucks or helicopters.
  • Gun system: The armament system will be an bullet and gun system, with bullets for the damage and the guns for the fireRate, ammo, etc.
  • Marines behaviour: Real behaviours of the mentioned ones.
  • AI: Battle between the marines and the insurgents
  • Events: The marines can receive surprise atacks of the insurgents.
  • Serialization: Save system.
  • Add more animations: Add animations to all behaviours and movements.
  • Objective system: Add different random objectives such as save people on the city or defuse bombs on different places.

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