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update read me
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Ahbee authored and Ahbee committed Jun 14, 2014
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Expand Up @@ -154,7 +154,7 @@ this is the resulting sphere. Draw part open(uMax set to 1.5PI)

#### step 8 - getting an ofMesh

You retrieve an ofMesh from your by equation by calling `getMesh()` or `getBackMesh`
You retrieve an ofMesh from your equation by calling `getMesh()` or `getBackMesh`

```
// returns a mesh which with vertices,frontNormals,frontColors,and frontTexCoords
Expand All @@ -169,7 +169,7 @@ You retrieve an ofMesh from your by equation by calling `getMesh()` or `getBackM
Normals are auto calculated using these [formulas](http://mathworld.wolfram.com/NormalVector.html), if you want to draw the normals you can use the functions `drawNormals(float length)` or `drawFaceNormals(float length)`

##Extras
There are a lot more things you can do with this add-on so if you have any questions, you can ask me on the [forum thread](http://forum.openframeworks.cc/t/ofxmathmesh-create-meshes-from-mathematical-equations/16099)
There are a lot more things you can do with this add-on so if you have any questions, you can ask me on the [forum thread](http://forum.openframeworks.cc/t/ofxmathmesh-create-meshes-from-mathematical-equations/16099). Remember Have Fun!



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