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Solving intractable STEM ideology problems with humanity.
Solving intractable STEM ideology problems with humanity.
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Ahroozle/README.md

Help, I'm trapped in a readme

Hi! I'm a game programmer, although I also tend to end up having to step into minor design, VFX, UI, and art roles depending on circumstance.

These days I tend to do work in Unreal Engine 4 Blueprints and C++, but every now and then projects may be in different engines, or even just raw C++ if something interesting sparks a need for me to scribble out an implementation. The oldest repositories here are from my time at Full Sail University, while younger ones tend to be from various timeframes after my graduation.

Pinned

  1. HandyFuncsUE4 HandyFuncsUE4 Public

    A repo full of handy UE4 funcs and stuff that I don't want to lose

    C++ 1 1

  2. Multiplayer-Horse-Project Multiplayer-Horse-Project Public

    MP Project made in Unreal Engine 4. Currently WIP!

    C++ 2 1

  3. Everyday-Expressions Everyday-Expressions Public

    An experimental Thompson-esque regex system which attempts to implement functionalities common to backtracking (backreferences, recursion, etc.) efficiently into a DFA-based, non-backtracking format.

    C++ 1