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My personal physically-based volume rendering lab on GPU

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D3D11-Volume

My personal physically based volume rendering lab on GPU

May add more rendering algos in the future : )

density data envir light data

Build

git clone --recursive https://github.com/AirGuanZ/D3D11-Volume.git
cd D3D11-Volume
mkdir build
cd build
cmake ..

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W, S, A, D, Space, LeftShift, LeftCtrl

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My personal physically-based volume rendering lab on GPU

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