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This isn't a bug report but more like a feature suggestion. It could be part of the tool/framework/IDE, or it could be a 3rd party project that's spun out, if someone is up for developing it.
Anyway, it would be cool if we wrap the Airtest (non-Selenium, non-WebDriver) portion of the (Android, Windows) games UI automation API/SDK around the WebDriver API via a custom implementation of a RemoteWebDriver server that takes API requests from WebDriver/Appium clients.
This would allow use of standard WebDriver API in use for web UI automation as well as mobile/game UI automation, better integration for mix & match tests that involve web UI endpoint + mobile/gaming endpoint interaction, along with potential support for Selenium Grid to distribute & parallelize running the tests.
An example of what I mean is like the WebDriver wrappers I wrote for AutoIt and AutoPy:
This isn't a bug report but more like a feature suggestion. It could be part of the tool/framework/IDE, or it could be a 3rd party project that's spun out, if someone is up for developing it.
Anyway, it would be cool if we wrap the Airtest (non-Selenium, non-WebDriver) portion of the (Android, Windows) games UI automation API/SDK around the WebDriver API via a custom implementation of a RemoteWebDriver server that takes API requests from WebDriver/Appium clients.
This would allow use of standard WebDriver API in use for web UI automation as well as mobile/game UI automation, better integration for mix & match tests that involve web UI endpoint + mobile/gaming endpoint interaction, along with potential support for Selenium Grid to distribute & parallelize running the tests.
An example of what I mean is like the WebDriver wrappers I wrote for AutoIt and AutoPy:
https://github.com/daluu/autoitdriverserver
https://github.com/daluu/autopydriverserver
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