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Projeto de Fitness App para a Universidade, criado na Disciplina INF1039 - PROJETOS: APLICAÇÕES INTERATIVAS utilizando a metodologia SCRUM. Nota: 10.0

Ajnus/PUC_Fit

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puc_fit

A new Flutter project.

Getting Started

This project is a starting point for a Flutter application.

A few resources to get you started if this is your first Flutter project:

For help getting started with Flutter development, view the online documentation, which offers tutorials, samples, guidance on mobile development, and a full API reference.

Instruções para rodar o projeto em sua maquina:

  • Devemos criar um novo projeto flutter, no caso estou usando VSCode, então apertamos 'CTRL SHIFT P' e selecionamos new Flutter project.
  • Uma vez criado. Acessamos a pasta ../lib/ e apagamos todos os arquivos, uma vez que a pasta esta vazia devemos extrair or arquivos.dart do repositorio na pasta.
  • Devemos extrair a pasta 'assets' para dentro do diretorio do projeto. No VSCode abrimos o arquivo pubspec.yaml e declaramos cada arquivo de imagem na pasta assets.
  • Por ultimo deve-se abrir o terminal na pasta do projeto e executar o seguinte comando: "Flutter pub get"
  • Pronto

Instructions to properly run the project on your machine:

  • Firstly we must create a new flutter project in VSCode. Once in VSCode main screen, press 'CTRL SHIFT P' and select the option to create a new flutter project
  • Once the project is created we must acess its main directory on File Explorer and delete the folder '../lib/' and all of its cotents. Once the folder is deleted, extract the repository's own '../lib/' and contents into the project folder.
  • We must also extract the folder '../assets/' into the project folder. Once extracted we must edit the file pubspec.yaml and include all the files located in the assets folder.
  • Before finally running the project we open a terminal windows in the project folder and run the following command: "flutter pub get"
  • Done

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Projeto de Fitness App para a Universidade, criado na Disciplina INF1039 - PROJETOS: APLICAÇÕES INTERATIVAS utilizando a metodologia SCRUM. Nota: 10.0

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