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@NVIDIAGameWorks @SenitCorp
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  1. MassiveDynamics MassiveDynamics Public

    Performant realtime 2D physics engine

    C 3

  2. minECS minECS Public

    Minimal hackable C# ECS

    C# 71 5

  3. Cullminator9000 Cullminator9000 Public

    The fastest culler ever

    C++ 33 1

  4. SharpPhysX SharpPhysX Public

    Modern C# bindings for NVIDIA PhysX SDK 4

    C# 22 4

  5. UnmanagedCollection UnmanagedCollection Public

    Blazing fast collection implementation in unmanaged heap written in modern C#, useful for buffers you have to pass the pointer to native (e.g. GPU buffers for pinvoked libs). NOTE: Development happ…

    C# 18 1

  6. aelum aelum Public

    2D game engine so simple it works :trollface:

    C# 13