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Testbed for 3D stuff. Bgfx + Imgui + Glm + Glfw + EnTT + DebugDrawing
The fastest culler ever
Blazing fast collection implementation in unmanaged heap written in modern C#, useful for buffers you have to pass the pointer to native (e.g. GPU buffers for pinvoked libs).
C# version of my Cullminator9000 culling library: https://github.com/Alan-FGR/Cullminator9000
Minimal hackable C# ECS
2D game engine so simple it works
in the last year
Convenience issue for testers to send their benchmark results.
Just drag and drop the txt or other output files in a new reply.
Inform the CPU wher…
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