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D-Pad defect on some controllers (PS4...) #110
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https://www.nexusmods.com/finalfantasy9/mods/3?tab=bugs |
I cannot reproduce the problem. I tested with both an official 360 controller and official xbox one controller on W10, and on both, the D-pad is working in the game and in menus. |
@Albeoris I'm not sure if it's the same bug, though it doesn't sound like it, as I'm not having any issues with swapped buttons. @snouz At least one other person has reported having this same issue in the Moguri forum thread; see point 2 here. For what it's worth, I'm using Steam to launch the game and have the overlay enabled. Essentially, I've left the default Steam configuration, but perhaps Steam's built-in controller mapping functionality is somehow involved? Disabling analog via the following setting does not resolve it:
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Does the Steam Overlay in the game work correctly for you? |
I have the same problem, even though analog is disabled in memoria.ini my dpad isn't working. Edit: By going in to Steam Big Picture mode > Controller and disabling Xbox Configuration Support the dpad starts working. But I use that settings in many other games, so it would be nice if it's possible to get it working. |
Glenn Seto: "The d-pad issue (which I've seen people comment may also affect shoulder buttons?) went away for me, when I configured the game's properties in Steam, disabling the Steam Overlay and forcing Per-Game Input Settings on" |
Confirmed that disabling the Steam Overlay and forcing Per-Game Input Settings on fixes it. |
I can confirm the above fixed it for me as well. Closing this as a result. |
Why do you close it? the problem is apparently still present and this is just a workaround |
Yeah, workaround shouldn't be needed. It's nice that there is a workaround but issue still remains. |
I suspect the reason is Scaled Battle UI. |
I have the issue without the Scaled Battle UI. |
Maybe we can use this to help fix this problem? https://www.reddit.com/r/Unity3D/comments/1syswe/ps4_controller_map_for_unity/ Don't know if I'm able to do that, and I don't own a ps4 controller, but if someone can... |
I have a PS4 controller and looked at it, and it really seems that the "work-around trick" is the only proper solution. For what I understand:
I am afraid that having a fix without any configuration from the user's end would require upgrading the game's UnityEngine or XInputDotNetPure. |
@Tirlititi I know this is old but the problem is still there and I have problems with the PS5 controller as well, apparently we can remove XInputDotNetPure and use Incontrol instead. |
Unfortunatly, the game was compiled with Unity 3.5. The main solution for using controllers properly is to enable "Fix Steam Overlay" on the launcher, which allows the player to use Steam's custom controller configuration (without the overlay, that Steam feature cannot be used). With that external way to remap the buttons, a proper configuration can be done. Now every button and pad works perfectly fine on my end. Note that the option "Fix Steam Overlay" must be disabled when updating the I'm afraid the workaround solutions are still the only solutions. |
Must be solved by #261 according to SamsamTS |
After installing Memoria, my Xbox 360's D-Pad no longer works to control the characters or to navigate the UI. This happens even if I disable Analog in the .ini file.
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