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NTM-Extended-1.12.2-2.0.2.jar

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@Alcatergit Alcatergit released this 11 Apr 17:50
· 7 commits to Custom-1.12.2 since this release

by: kim10do

Updated ko_kr.lang translation

by: abysschroma

Added Thermal expansion tank textures
Updated ja_jp.lang translation

by: PastRina

Updated zh_cn.lang translation

by: blue-bird1

Added Anvil crafttweaker support
Added Press crafttweaker support

Changed Assember/Blastfurnace crafttweaker to allow oredict

by: WebmasterAnonymail

Fixed range bug in chicago pile

by: cerph

Fixed control panel typo

by: Th3_Slize

Added Conveyor Boxer
Added Conveyor Unboxer
Added Conveyor Sorter
Added Conveyor Grabber
Added Conveyor Lift
Added Conveyor Chute
Added more Conveyor belts

Updated ru_ru.lang translation

by: Alcater

Added 1.7 Gerald crater
Added Tektites
Added optimal tool to blocks
Added option to keep chemplant oil processing recipes
Added a way to save MKU infested items
Added rare earth ore chunk item
Added mku infection info to items and lung diagnostic
Added concrete repair recipes
Added "tombstone:ghostly_shape" to default mob rad blacklist
Added functions to pick up items from conveyor
Added infernal coal to blast furnace fuels
Added balefire bomb kit
Added RBMK Fuel Uncrafting JEI Tab
Added Press and Anvil CT documentation
Added experience to default uu-mixer blacklist

Changed Desh and Saturnite battery tiers
Changed the Desh battery to not require bismuth and making cyclotron pre RBMK
Changed default mk5 time from 30ms to 40ms
Changed radial fallout to use the timed system
Changed Torex cloud density and reducing frametime
Changed rocket exhaust to look similar to 1.7
Changed railguns to shoot small nuclear warheads
Changed MKU to ignore people in hazmat
Changed DFC to no longer work on desh crates
Changed DFC tungsten crate to display SPK
Changed DFC beams to indicate spk power
Changed Vein mining to make no distinction between lit and unlit redstone ore
Changed stamp and blades to have more durability
Changed mku syringe to also work on self
Changed DNT mobs to be twice as rare
Changed Oil drill guis yellow warning to drill ended symbol
Changed Oil drills to go deeper
Changed DFC cores to go boom only after 3s to fix boom on chunk load
Changed DFC emitter beam dmg to be dependent on spk
Changed radiate values to not be almost infinite at very low distance
Changed HE-RF conversion to double
Changed egun to require schrab batteries
Changed cyclotron schrab recipe to give 6 nuggets
Changed nuke shockwave shake to be capped to 125m size one
Changed huge missiles to be 20% smaller
Changed DFC to explode after overheating 60s even with jamming so people use stabilizers
Changed blastwaves to deal more dmg
Changed JEI recipes to be sorted
Changed Taintcrab potion effect from radiation to taint
Changed Cybercrab shot dmg from 3 to 2
Changed Tesla zap to heal small crabs a bit
Changed Tesla beam color from white to white/blue
Changed Sellaline corium spawn pos

Removed too cheap polonium rtg recipe
Removed depreciated fatman ammo items
Reduced TPS lag for Geothermal generators
Removed Direct Antimatter extraction bypass

Fixed PR from Th3_Slize
Fixed Big nuke particle sizes
Fixed de_de.lang misstranslations
Fixed Torex ring particle size
Fixed barbed wire direction for Desert Atom
Fixed HE-RF Converters draining network doe to weight
Fixed Siren crafting not accepting oredict
Fixed Meteor dungeon skulls and concrete color
Fixed bug where special ores would not spawn
Fixed optimal tool level for EnumToolType.MINER
Fixed gravel duping using concrete recipes
Fixed copper cluster oredict
Fixed railgun energy tooltip position
Fixed control panel typo (found by cerph)
Fixed bug where chunk rads would spawn trinitite
Fixed MKU Meteor dungeon books
Fixed wrong exhaust color issue
Fixed EMP crash
Fixed Server tool switch crash
Fixed waste snow drops
Fixed waste ice properties
Fixed gas combustion stackoverflow
Fixed meteor config
Fixed bug where blocks dropped at tiny nukes
Fixed mercury nugget glass duping and stack insert
Fixed jetpack fuel while on armor
Fixed cmb and schrab radiation shielding
Fixed RealSim RBMK Beam pos
Fixed Meteorite Dungeon Obelisk spawning on trees
Fixed energy duping glitch
Fixed insert desc
Fixed mercury nugget mb amount
Fixed fallout silex recipe balance
Fixed Sellaline flow
Fixed lang maxvalue overflow in dfc reciever gui
Fixed grenade render sizes
Fixed laser breaking itself after reload
Fixed plasma heater not saving its power
Fixed conveyor grabber upgrades

Optimized MK5 Nuke -
Less RAM, constant TPS, faster processing.