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Releases: Alchemy-Meister/TekkenBot

TekkenBotPrime working on update 4.00

24 Nov 22:49
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TekkenBotPrime Working on Update 3.30

14 Apr 10:11
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  • Sorry it took so long, hopefully after covid won't take that much...

TekkeBotPrime working on Tekken v3.20 (A.K.A. replay update)

03 Feb 23:08
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  • It works, there are some known issues, but feel free to try it and report bugs.

TekkeBotPrime working on Tekken v3.10 (A.K.A. Leroy & Ganryu update)

14 Dec 23:59
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More Stages

19 Nov 22:52
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  • Added non-selectable stages to memory override menu.

Overlay Niceties and Stability Improvements

18 Nov 16:41
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New Features

  • Command Input Direction flip based on character side.
  • Overlays clearing on practice mode reset/new round start.

Bug Fixes

  • Fixes unhandled exception while parsing unknown values of InputAttack (#10).
  • Fixes printable_name and name Attribute Errors in MovelistParser.
  • Found a better (bigger) frame_counter memory offset. Fixes overlays from stop updating on long practice mode randomly while online sessions (#13).
    Old frame_counter max value: 0xFFFF == 65,535‬ frames == 18 minutes
    New frame_counter max value: 0xFFFFFFFF == 4,294,967,295 frames == 19,884 hours

Implemented Themes for Command Input Overlay and bug fixes

21 Sep 16:02
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  • Implemented themes for command input overlay. Added 3 themes: Arcade, PlayStation or Xbox.
  • fixed command input overlay not restoring its default size after being manually resized in draggable mode and then changed to top or bottom positions.
  • Changed type column name to hit type. This fixes misalignment for throwing moves in Frame data overlay
  • improved overlay scaling stability when a screen resolution change occurs.
  • Fixed themes's menus not being synced properly after restart.
  • Fixed overlay manager's change_overlay_theme function.
  • Added DEBUG logging level to several classes.
  • [For Developers] Added a debug log filter for the console GUI that is set based on default settings's display_log_level. Keeps the textbox console for the user by default but save all the juicy info into tekkenbotprime.log file.

Support for TWO Simultaneous Overlays!

12 Sep 22:00
0fae7b7
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  • Up to two overlays can be enabled at the same time.
  • Updated memory_addresses.ini to fix throw_flag and rounds_win, this fixes framedata overlay from displaying a high, mid or low throw when it was not. (Credits to GGelatin)

TekkeBotPrime working on Tekken v3.0 (A.K.A. Zafina update)

10 Sep 12:11
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Automatic Overlay Position Change

03 Sep 20:56
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  • Overlay position automatically changes to Draggable when entering Fullscreen. Also disables Top and Bottom positioning options, as they are useless in Fullscreen mode. Returns to previous position/enables options back when exiting.