Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

make shop ui #6

Open
Arhowk opened this issue Oct 15, 2015 · 2 comments
Open

make shop ui #6

Arhowk opened this issue Oct 15, 2015 · 2 comments
Labels

Comments

@Arhowk
Copy link
Contributor

Arhowk commented Oct 15, 2015

make shop ui.

give me schematic

e/ shop schem

craft schem (probably going to do tis in my rpg first than port it to tbr)

@Arhowk
Copy link
Contributor Author

Arhowk commented Oct 22, 2015

So this weekend I'll be busy with college entrance exams, next weekend I'll be in Pittsburgh, and the following I'll be in Bloomfield, so don't expect me to do any huge changes.

However, if you ABSOLUTELY need something written, please let me know. I won't be doing shop UI nor the quest UI reworks we talked about for a while, but if theres something thats preventing a beta release or something than hurry the hell up so i can do my shit and we can get a released map thats not a pile of shit.

(I'll also try to write an advanced RpgSave so don't worry about that for now, its best if we keep this system sync'd so it benefits from the most security features)

@MNoya
Copy link
Contributor

MNoya commented Oct 22, 2015

The issue about RPGSave is:

  1. It's very hard/impossible to do it without the obvious security issues
  2. Valve will/might do it in the near future

So it's a bit low on the priority list

@Aleteh Aleteh added the ui label Oct 26, 2015
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

3 participants