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Background: I wrote this for the LAL hackathon (http://www.facebook.com/event.php?eid=160130867395240). Based on an early version of https://github.com/ry/node_chat (http://dhotson.tumblr.com/post/271733389/a-simple-chat-server-in-node-js) Bug: Wrong person just becamse the admin TODO x Player shows up, we get their name. x We have a list of player's names. x Admin can 'start game' x Players see question of current round x Players can answer questions x Get response "right or wrong" x Logic for moving to the next round manually x Logic for moving to the next round when # of qs solved x Leaderboard/updates x admin is really admin x provide half-decent interface (bootstrap?) x better description of how points work x Questions in their own file (these are basically burned now) - correct answer securely hidden - Convert question to markdown - timeout for questions (or manual DM override) - question clock timer - ability to re-join if dropped and you were around before - change name to Ballmer Peak reference (Peakathaon? Ballmer Challenge?) - random drinking events ---- - for now, kill 'last one to respond' (on dm response)
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Social Network-style drinking competition framework in Node.js/coffeescript
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