A simple, and flexible game framework written in Rust.
Wolf Engine is currently in very early development. You should expect missing features, bugs, changing APIs, and other spooky stuff until release 1.0.
To use the latest release version:
[dependencies]
wolf_engine = "*"
To use the latest development version:
wolf_engine = { git = "https://github.com/AlexiWolf/wolf_engine" }
Usage documentation, and interactive examples can be found on docs.rs, and in the examples/ folder.
Wolf Engine is licensed under either:
At your option.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without additional terms or conditions.