- About the Project
- GDD
- Video Presentation
- Live Demo
- Project Management
- Built With
- Prerequisites
- Getting started
- How to play
- Authors
- Contributing
- Acknowledgments
- Screen shots
- License
An educational JavaScript game created with Phaser 3.
https://github.com/AlfredoElizarraras/ReaderRunner/wiki
- HTML
- CSS
- JavaScript
https://readerrunner-afc29.web.app/
- node v13.14.0
- npm 6.14.8
- phaser 3
- webpack
To get a local copy up and running follow these simple example steps
-
Clone the repository by running in the console of your local machine the following command
git clone https://github.com/AlfredoElizarraras/ReaderRunner.git
-
Change directory to ReaderRunner folder.
-
npm install
- Up arrow to jump.
- Right arrow to run.
👤 Oscar Alfredo Gómez Elizarrarás
- Github: @AlfredoElizarraras
- Twitter: @OscarAlfredoGm4
- Linkedin: @OscarAlfredoGómezElizarrarás
Give a ⭐️ if you like this project!
- Microverse
- Odin project
- Adventure girl and desert assets by: pzUH from OpenGameArt
- Music by: CleytonKauffman
- Game template by: Scott Westover on Zenva tutorials
- Game ui buttons
This project is MIT licensed.
Copyright 2020 Oscar Alfredo Gómez Elizarrarás
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.