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Raycasting
Raycasting PublicImplementing a own basic 2D Raycasting Algorithm in Unitys URP using C#. Later probably extending it to 3D
Python 1
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TicTacToe-Minimax
TicTacToe-Minimax PublicCoding a simple TicTacToe Game and using Minimax with alpha-beta pruning on it
Python
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eu4-renderer
eu4-renderer PublicForked from santomon/eu4-renderer
goal: render videos on eu4's timeline function
Python
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