RimWorld version: 1.5, 1.4, 1.3, 1.2, 1.1
mod version: 1.1.0
- RimWorld 1.5 support
- Moved wall, door, and floor definitions to tent XMl specification
- Tent mats now spawn appropriately colored floor terrain
- Added tent mats to scenario editor
- Fixed tent floors not tracking damage
- Removed installed tent item from debug spawn menu (this prevents error state tents from being accidently spawned)
mod version: 1.0.4
- Added tag to hopefully prevented deployed tents from being hauled in rare cases
- Added load before cucumpear.embrasures
mod version: 1.0.3
- Fixed tent roof not spawning
mod version: 1.0.2
- Fixed portable stove
mod version: 1.0.1
- Resolved incompatibility with Combat Extended
- Removed option to build doors from tent walls
mod version: 1.0.0
- Tents are now a bag item that must be packed with a cover and a number of tent poles (and optionally a tent mat).
- Each cover decides the shape of the spawned tent
- The number of tent poles is based on the tent cover (smaller covers require fewer poles to support them)
- Tent poles can be created from both woody and metallic materials (or just plain wood logs in a pinch) and influence properties of the deployed tent walls (such as beauty and HP)
- Packing a tent mat causes the tent to be installed with a +1 beauty floor (assuming that the install location doesn't already have an existing floor)
- Items packed in a bag can be removed/ replaced/ upgraded at any time and will be returned to the ground if the bag is destroyed
- Damaged walls/ doors are now remembered and travel with the tent cover
- Tents that are ready to deploy (a bag with a cover and the necessary amount of poles) will be displayed on on the "Travel supplies" tab when forming caravans