Player's data will be stored in a list of dictionaries, the key is the player id which is just the len() of list_of_players in the moment the player is created, the values will be a list which contain:
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Name
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Race
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Stats: is a dictionary: "attribute":int_value attribute can be: - "int" - "str" - "phy" - "agl" - "teq"
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Skills: will be a dictionary: "skill_name":int_skill_level