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@AlmasB AlmasB released this 05 Jan 10:11

Main focus of this release was on the fxgl-ai module. In particular, A* pathfinding and cell-based movements. Changelog:

  • Added fxgl-ai module
  • ProgressBar (fxgl-ui module) value not bindable was fixed (thanks @marvinbuff )
  • Particle effects can now scale with entities
  • Images.kt has new resize() function (thanks @CharlyZhu)
  • Cursor can now be set to invisible in the game scene
  • Added IntervalSwitchComponent (thanks @CharlyZhu)
  • Added TrailViewComponent
  • Added PropertyMapView (thanks @CharlyZhu)
  • FXGLMath random can now be initialized with a seed (settings.setRandomSeed())
  • Minor bug fixes and extra convenience methods to Java and Kotlin DSL