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new chinese translation fix (MCreator#3939)
* Update ai_path_node_type.md * Update beacon_color_modifier.md * Update bind_gui.md * Update block_sound.md * Update bounding_box.md * Update creative_pick_item.md * Update drop_amount.md * Update drop_inventory_items.md * Update unbreakable.md * Update when_added.md * Update when_entity_walks_on.md * Fix outrageous errors in Simplified Chinese!! (#2) * fixed * Update display_condition.md * Update base_texture.md * Update overlay_target.md * Update rendering_priority.md * Update display_condition.md (#3) * command * common * dimension * enchantment * feature * entity --------- Co-authored-by: Jin1358 <126249552+Jin1358@users.noreply.github.com> Co-authored-by: cdc <63762187+cdc12345@users.noreply.github.com>
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此选项将基于生物群系颜色的色调应用到块上,类似于草、叶子和水。 | ||
为了获得最好的效果,着色的面应该使用灰度纹理。 | ||
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为了获得最好的效果,着色的面应该使用灰度纹理。 |
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plugins/mcreator-localization/help/zh_CN/command/permission_level.md
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玩家运行命令所需的最低权限等级。 | ||
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也可以不需要权限等级。 | ||
这样的话就算没有开作弊的世界也可以使用该命令。 | ||
这样就算没有开作弊的世界也可以使用该命令。 | ||
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1是最基本等级,4是最高等级(服务器管理员)。 | ||
1是最基本等级,4是最高等级(服务器管理员,即op)。 | ||
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点击[这个页面](https://mcreator.net/wiki/command-permission-levels)来查看命令与所需权限等级的对应表。 |
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plugins/mcreator-localization/help/zh_CN/common/creative_tab.md
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它将在哪个创造模式物品栏中。 | ||
物品将在哪个创造模式物品栏中。 | ||
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使用“CUSTOM:”开头的选项来选择自定义的创造模式物品栏。 |
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plugins/mcreator-localization/help/zh_CN/common/restrict_to_biomes.md
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该框用于定义生成所需的生物群系。 | ||
用于定义生成所需的生物群系。 | ||
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若为空,则没有限制,可以生成在任意生物群系中。 |
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plugins/mcreator-localization/help/zh_CN/common/restrict_to_blocks.md
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该框用于定义生成所需的方块。 | ||
用于定义生成所需的方块。 | ||
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若为空,则没有限制,可以生成在任意方块上。 |
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plugins/mcreator-localization/help/zh_CN/common/spawn_world_types.md
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该框用于定义生成所需的维度。 | ||
用于定义生成所需的维度。 | ||
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若为空,则禁用生成。 |
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plugins/mcreator-localization/help/zh_CN/dimension/on_portal_tick_update.md
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当传送门方块在世界中时,该流程每刻执行。 | ||
当传送门方块在世界中时,该流程每一游戏刻执行一次。 |
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plugins/mcreator-localization/help/zh_CN/dimension/portal_particles.md
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该参数选择当传送门激活时,放出的粒子类型。 | ||
该参数选择当传送门激活时生成的粒子类型。 |
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plugins/mcreator-localization/help/zh_CN/enchantment/allowed_on_books.md
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选中以启用该魔咒对应的附魔书。 | ||
选中以启用该附魔对应的附魔书。 | ||
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该附魔书不能自定义创造栏,其创造栏取决于一开始决定好的魔咒类型。 |
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您也可以增加附魔类型限定之外的物品。 | ||
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大多数情况下请留空(用原版的判断逻辑)。 | ||
大多数情况下请留空(使用原版的判断逻辑)。 |
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plugins/mcreator-localization/help/zh_CN/enchantment/compatible_enchantments.md
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如果该魔咒只能与特定魔咒共存,在此进行选择。 | ||
如果该附魔只能与特定附魔共存,在此进行选择。 | ||
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留空以清除共存限制。 |
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有这种属性的魔咒是坏的(红名)。 | ||
有这种属性的魔咒是负面的(名称为红色)。 | ||
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“消失诅咒”和“绑定诅咒”拥有这种属性。 | ||
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plugins/mcreator-localization/help/zh_CN/enchantment/damage_modifier.md
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该值将与物品现有的魔咒等级相乘,得出该魔咒减伤的最终值。 | ||
该值将与物品现有的附魔等级相乘,得出该附魔减伤的最终值。 | ||
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例如,“保护”的该值为 1,所以“保护 I”的减伤为 1 * I = 1。 |
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plugins/mcreator-localization/help/zh_CN/enchantment/generate_in_loot_tables.md
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选中以使该魔咒可以出现在战利品表中。 | ||
选中以使该附魔可以出现在战利品表中。 |
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plugins/mcreator-localization/help/zh_CN/enchantment/max_level.md
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该魔咒支持的最大等级。 | ||
该附魔支持的最大等级。 |
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plugins/mcreator-localization/help/zh_CN/enchantment/min_level.md
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该魔咒支持的最小等级。 | ||
该附魔支持的最小等级。 |
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游戏内使用的魔咒名称。 | ||
游戏内使用的附魔名称。 |
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这是魔咒出现在物品上的稀有程度(在附魔台和战利品表中)。 | ||
这是附魔出现在物品上的稀有程度(在附魔台和战利品表中)。 |
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该属性将会决定该魔咒将被应用于何种类型的物品(仅限附魔台)。 | ||
该属性将会决定该附魔将被应用于何种类型的物品(仅限附魔台)。 |
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plugins/mcreator-localization/help/zh_CN/enchantment/villager_trade.md
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选中以使该魔咒出现在村民的交易中。 | ||
选中以使该附魔出现在村民的交易中。 |
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plugins/mcreator-localization/help/zh_CN/entity/on_initial_spawn.md
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当生物生成时触发此流程。 | ||
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注意:若该流程发生在早期世界生成时,有的流程块将不会正常工作。 | ||
注意:若该流程发生在早期世界生成时,有的流程将不会正常工作。 |
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plugins/mcreator-localization/help/zh_CN/entity/on_tick_update.md
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当生物存在于世界中时,每刻触发流程。 | ||
当生物存在于世界中时,每一游戏刻触发一次流程。 |
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plugins/mcreator-localization/help/zh_CN/entity/spawn_egg_options.md
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如果启用,第一个颜色将成为刷怪蛋的背景颜色,第二个颜色将成为刷怪蛋的斑点颜色。 | ||
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您也可以选择该刷怪蛋的创造栏。 | ||
您也可以选择该刷怪蛋的创造模式物品栏。 |
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在特性构建器中的位置修饰符之后检查此条件。 | ||
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请记住,在早期生成世界时,某些流程脚本可能无法在此触发器中正常工作。 | ||
请记住,在早期生成世界时,某些流程可能无法在此触发器中正常工作。 |