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Liro V1.9

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@Alydus Alydus released this 22 Dec 08:08
· 50 commits to master since this release

Fixed multiple bugs; module loading process not showing on server boot when the gamemode is loaded, an error where GAMEMODE variable wasn't loaded correctly as Liro wasn't waiting until the gamemode was initialised. Along with this, there has also been a number of formatting changes with basecode, and console outputs should be better and include more information about what is going wrong with your modules. The multi-load process console output is now much cleaner and includes more information about module metadata. Lua Autorefresh is also better supported thanks to the new Initialise hook on liro.initializeModules(). Now, after everything has finished Liro will tell you the time it took. I have moved Liro version checking to liro.versionCheck(), along with liro now outputting any HTTP errors it may come across. It shouldn't crash Liro if github rate limiting occurs.